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RGSS3 Map section copy - From Game Making Drive February 2014

Posted by Zeriab in Zeriab's Thoughts, 16 March 2014 · 125 views

Hello there wizard, and welcome to my first blog entry.

During the last Game Making Drive (February 2014) I worked on a script which with an event command copies a section of another map onto the currently played map.
Being too lazy to tidy it up and release a proper script my entry about it is so others can use and build upon it should they want to.



Structuring the customization section

Posted by Zeriab in Zeriab's Thoughts, 27 July 2014 · 24 views

This is from an archived post containing my response to PK8's topic about handholding in scripting: http://forums.rpgmak...g-in-scripting/

As I see it makes sense to split into two concepts that
Focus on how to structure the customization section in a way that it easier for the end users to customize.
Focus on how...


The games you like aren't as good as you think

Posted by Galenmereth in Galenmereth's Musings, 12 July 2014 · 417 views
rant, fun fun

I'm not writing this to try to make fun of that other thread with a similar name. I feel like that's important to get out of the way early. I'm writing this because that other thread made me think about this -- which is a good thing! -- and I realized something. The games we like aren't as good as we think they are. It's true. Want to hear why?

If you ha...


On making and releasing The Vendor (in ~28 days)

Posted by Galenmereth in Galenmereth's IGMC Blog, 02 July 2014 · 301 views

So I thought I'd write this up while the whole experience is still fresh in my memory. Although a lot of the people who might end up reading this have themselves participated in the 2014 Indie Game Maker Contest, I figured it might be interesting to read another persons' feelings on the matter.



Progress Update 5

Posted by Paladin-Cleric of Awesome in Blue Lab, 29 June 2014 · 192 views



It was a long, hard slog, but at long last the game is completed and uploaded.

I don't even know what to say at this stage. I could go into some long decription of how I got to this stage, but really, all I want to do is sit back and bask in my own satisfaction (Until someone plays the game and tells me of a game breaking bug... then I might...


Bad Historical Research Translates Into Bad Writting

Posted by Jay_NOLA in Jay_NOLA's Blog, 09 June 2014 · 129 views

I was reading last night a modern sci fi novel set in the 1930s and have been amazed at how poorly written it is.

One of the huge problems is that the author keeps having characters refer to things that didn't exist when the novel takes place and numerous historical errors that show up.

We have for example a character mention DNA in a conversation with...


17 Hours, Countdown Stream, Gameplay Shots and SMAAAああああああSHED Goals!

Posted by Archeia in Omori Blog, 04 June 2014 · 201 views

Hi, everyone!

I took some gameplay snippets from the OMORI demo and put together an OMORI Gameplay video; it’s the happiest and cutest side from OMORI but the best horror games start out the happiest, don’t they? ^o^/

A little bit on the horror aspect of the game: The game will get pretty scary at times; there initially...


Another old project pulled from the dust...

Posted by deilin in DeiLin's Haven, 21 May 2014 · 151 views

Another old project pulled from the dust... When I had a vacation, I had started 7 projects in that week, and had actually gotten pretty far of them, and had only poked at them here and there since. One was a space RPG based off a novella I wrote "Operation: Condor." Not that the project was bad, but it seriously lacked images at the time. I mustered images from one game and another to "get starte...


New Screens Coming Soon!

Posted by Digital Religion in The Digital Religion Developers Blog, 19 May 2014 · 63 views

So I have moved, and I am almost finished settling into the new place. Once the new office is set up and I can transfer some things over from my laptop to my desktop I will have some goodies to show. Stay tuned.


Sudden Random Inspiration For Evented Title

Posted by lightleaf in Lightleaf Dock, 12 May 2014 · 65 views
Snow Falls, GMD, WIP, Title Scene and 2 more...

Sudden Random Inspiration For Evented Title I guess a day off calls for a first blog entry :)

Okay, so usually when a RPG Maker game starts the first thing that pops in front of your eyes is the title screen. It gives players choices how they decide to go about their gaming experience. Then people got tired of that and decided to have splash screens so they'd be able to add stuff before the boring...


Clue Collecting: Solvable Puzzles For the Whole Family

Posted by Needle in Preemptive Strike, 09 May 2014 · 46 views

One of the biggest issues I come across in home brewed RPGs, as well as some commercial and high-profile releases, is the dreaded hand-holding debate. Namely, points such as these:
How much direction is too much direction?
How little direction is not enough direction?
Is there enough information for the player to figure out their next objective?
Is the pr...


Dammerung - official thread open

Posted by Mouser in Mouser's Blog, 08 May 2014 · 45 views

The official thread for the game is now open HERE . Please post your feedback there - I've got no problems with other people seeing critiques of my games and having them in one place may help people confirm or disagree with what other have said.

I've gotten great feedback so far: if something sucks, and you can tell me why it sucks, thats awesome sauce!...


All The Old Heroes

Posted by Maus Merryjest in Maus Muses, 06 May 2014 · 70 views

All The Old Heroes Let’s talk a bit about elderly heroes, shall we?
(Sketch concept for Bellatrix. When I’m through, this picture will be fully colored like Vorpal's, and will replace Bellatrix's portrait in the game.)
In the world of Superheroes, we often find elderly or mature characters mainly in the periphery. Most heroes are young, vibrant, or on the tender side o...


Birthday&Resource Packs

Posted by AnWe in AnWe and Tsuzuya's Hideout, 24 April 2014 · 98 views
Hypnotic Dreams Studios and 2 more...

Ever since I turned 21 I've practically stopped caring about my birthday. I can legally purchase a drink and drive a car in most countries now so instead of getting some extra life-perks I just get older. This year it's a bit different though for various reasons, the most important one is that I actually have someone to share it with, except for my family...


Database? I Don't Even Know Her!

Posted by Tai_MT in Tai_MT's Blog, 22 April 2014 · 190 views

Database?  I Don't Even Know Her! Alright, for those pondering my silly title, the hint is to use phonetics. Now that you've gotten the really stupid joke, let's move on.

It's been a long time since I've dropped one of these updates into my Blog, but I felt it was kind of time. I've been watching others post their blogs and glancing in from time to time out of curiosity (never really s...


From GMD March Episode 3

Posted by Lowell in Game Design Woes, 21 March 2014 · 41 views
Game Making Drive, Design

Post #3, Day #15 「Back To School」

Spheres, Elements, and Magical Theory
Okay class this is going to be a pretty short and simple post since I primarily did some writing this time round.
Magic in my game is divided into three Spheres/Circles/Groups that the player has access to. The names are at the moment, currently still up in the air so help a broth...


Attack on Tita-...RTP

Posted by drago453 in The Story of Development, 10 March 2014 · 201 views
RTP, RPGMaker, Attacks

Allow me to start with something I think: although RTP can signal a bad game, if the first screenshot you see has proper grammar, the game probably isn’t that bad. Yeah. RTP is old to some people, but to some it’s their first time seeing it. Just because you’ve seen a lot of the default graphics doesn’t mean you should skip past the game. This might seem...


Game Dev Journal 001: Nightfall (Working Title)

Posted by Aceri in RPG-M: The Book of Aceri, 09 March 2014 · 74 views
Development, Idea, World Theory

My first blog post in the history of blogs. Wonder what I should talk about. I guess I'll just ramble on about how I plan on going with my game.


Well I don't know if you can technically call it a game yet, I haven't even begun development really. I've been working on the database while I figure out how I want to go with the maps and stor...



Posted by vociferocity in Princess Rescue!, 05 March 2014 · 70 views

okay, you guys, you won't even believe how much has happened since I last posted.

for starters: I moved!! only to the other side of town, but still! moving is always fun, and also a total pain, and this time has been no different. my house is entirely full of boxes x__x and we don't get internet for a few more days. I've been using the internet on my ph...


Introducing my main character: Riven

Posted by awesomerhys in Rhys's Endless Lethargy, 03 March 2014 · 143 views

Introducing my main character: Riven This is Riven, the main character of my RPG. She is 19 years old, and has lived in the small forest village of Renwood her entire life. Tired of her dead-end life working in the village's food store, she longs to become an adventurer in the outside world, making a name for herself and helping make the world a better place. Having been taught how to defend...


Gyrowolf's Music Pack Review!

Posted by drago453 in drago453's Product Reviews, 03 March 2014 · 93 views
Rpgmaker, Music, Good, bad

Thanks to the Steam Sale, I finally got my hands on something I’ve wanted for a while. Gyrowolf’s first music pack. I listened to the demo music on sound cloud, and wanted it ever since. Did it live up to my expectations? First, I’ll say how I’m doing this. I’ll be separating the review into the parts the music is labeled by, starting with:

Airship (Onl...

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