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About Espon

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    Lazy Creator

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  • Gender Male
  • Location Canada
  • First Language Gibberish

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  1. Block Puzzle. I've been playing it for years, and even after playing something else, I always eventually return to it when I'm bored. So far I've completed 5539/5900 puzzles, and it'll probably take me quite a while to finish those off due to how difficult they've become. I also have a significant amount of time invested in Brave Frontier, but I've kind of grew bored of it a few months ago.
  2. Level Cap 1000

    It just depends on how you want to balance the game. Do you want small increments or large ones? In Dark Souls, you gain a level every time you increase a stat by 1 point and yet being something like level 120 isn't considered high. I usually just keep a level cap of 99, even if you only get to like level 50 through normal play. I don't expect players to ever reach it normally, but it allows those that want to spend the extra time to get stronger can do so. What I can't stand though are low level caps. It makes battles just feel pointless if you can max out before reaching the end.
  3. The hardest part of buying music for your game is knowing what you're even buying.  Usually you're only given a few samples, if any, so it's difficult to know if what you're purchasing will even be suitable for your type of game.

    1. Seacliff


      Been through similar situations, I have a few music packs sitting on my hard drive dying to by used and yet to use them because they didn't end up being quite what I wanted them to.


      They make great listening material though.

  4. "Done with Games"

    I don't think I'll ever be finished with video games. I'll probably be playing them until I'm old, gray, and can no longer see the TV... although maybe by then they'll have games you can play with your mind! I look at it as a nice $70 investment if a game can last me a whole month.
  5. I normally just ignore inflated inn costs and just base the price on what kind of inn it is, but usually keep it very cheap. It makes no sense for a nice inn to be cheaper than some run down shack with hay beds just because it's located further in the game. The player already has to worry about buying new equipment and better healing items, the least I can do for them is give them a cheap way to heal up.
  6. VX Ace: Bought it a couple months after it was released. MV: Pre-ordered it off the website. It came with a Steam key so that's what I mostly use it on.
  7. I rarely quit games once I start playing them, even if they end up being quite lousy. If I do quit something, it's because it's very boring and tedious. A recent game I played had one of the worst crafting systems I ever seen and navigating menus required three to four times as many button presses than it normally should. I just couldn't take it anymore. It shouldn't take me over 10 button presses to use a healing potion, or over 50 steps to make some boots.
  8. How Important is Artwork?

    Art is usually one of the first things that attracts me to a game. With so many games out there, you really need something that grabs people's attention. Even if a game might have great gameplay or story, I'd likely skip over it if the artwork was bad, unless someone told me to check the game out. Browsing through something like Steam, most games only get about 1-2 seconds of my attention before I move on, where as good art will make me click on it and read up on what it's about.
  9. MV, why are you giving me a hard time when trying to update?  :rsad:

    1. Alexander Amnell

      Alexander Amnell

      How is it giving you a hard time, exactly? The installer was like a fifteen second ordeal for me at the worst, got anti-virus interfering with it or something?

    2. Espon


      It kept trying to install an update in the wrong location then tell me I didn't have MV installed.  I had to reinstall the program to fix the problem.

  10. I like being somewhat descriptive, but I still keep the most important information on the second line. For example: Firefall - A roaring cascade of flames that crashes down on all enemies. Deals heavy fire damage to all enemies. Heaven's Tear - A crystal-clear liquid created from purified light. Revives and fully heals one ally. Mountain Blade - A weapon forged from manasteel by an ancient dwarven king. +150 ATK, earth damage, 4% chance to petrify
  11. I usually have the most energy when it's time to go to bed.  I need a way to transfer that to the start of the day.

    1. Lantiz


      Try using a plugin B)

  12. I keep finding weedles in my trash bin.

    1. AwesomeCool


      Well that is because Nintendo treats bug type like trash.

  13. Yummy Rats Tail

    I used frogs for currency in World of Shidel. I don't know why. I just did. Also, the best healing item is the Clam of Excellence (fully restores HP and MP).
  14. Thoughts on Overwatch?

    I played for a bit during the alpha but it wasn't my cup of tea. I think it's because I suck at most PvP games.
  15. Zombie Apocalypse (Would you survive?)

    This is what I never get when it is portrayed in movies and games. In real life, whenever some kind crisis occurs, people are always very willing to help others out; be it massive earthquakes, wildfires, hurricanes, terrorist attacks, wars, etc. Yet why is it when zombies attack, society suddenly shuts down and it's every man for himself? Sure, you'll get the occasional jerk, but those willing to work together are going to have a much greater chance of survival in the long run.