Posted 04 April 2012 - 01:58 AM
VX and VXA have a gamepad input with 10 buttons but only allows 8 input (<,>,^,v,A,B,X,Y,L,R). This input limitation problem was remedied using the keyboard extended input in VX. However, I'd like to have this gamepad input for allowing those gamers like myself a chance to sit back and relax as we play a game.
This would greatly reduce the strain caused by slouching over the keyboard. More button input would also allow more common events / scripts/scene triggered without needing to tediously go through an number of scenes.
Lastly for added information, the current gamepad/console controller have 14 button input (<,>,^,v,A,B,X,Y,L1,L2,R1,R2, Start, Select) excluding the 2 sticks (4LS,L3,4RS,R3) (new total of atleast 24 input). Imagine the convenience for the developers and players.
Posted 04 April 2012 - 10:12 AM
Posted 04 April 2012 - 01:41 PM
Posted 04 April 2012 - 02:20 PM
I look forward to seeing the result
Posted 04 April 2012 - 06:19 PM
...But until then. Somebody, break this:
Lot's more to do, now that I've gone and started. Is this the sort of script you had in mind?
Edited by Lone Wolf, 04 April 2012 - 09:06 PM.
- Zeriab likes this
Posted 04 April 2012 - 11:27 PM
I have a 360 USB controller and a few others that I can try to test with to check cross compatibility. I'll see if I can dig the others up. 360 and PS3 controllers seem like a good idea though
Edited by Klandaghi, 04 April 2012 - 11:29 PM.
Insert signature here...
Wait no that's not right...
Posted 09 April 2012 - 09:50 PM
I consider this nothing more than a scripters tool, as you'll need to change button references in the built-in scripts yourself. But once that's settled you'll have access to everything XInput has to offer. Enjoy.
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