Jump to content


Photo

New Picture Properties with Calls 1.1.1

Pictures PK8

  • Please log in to reply
5 replies to this topic

#1 PK8

PK8

    Close the window.

  • Members
  • 455 posts
  • LocationStanding on the backs of angels
  • Primarily UsesRMXP
  • First LanguageEnglish

Posted 12 April 2012 - 03:16 PM

New Picture Properties with Calls

Introduction
This script adds new properties to Game_Picture such as Mirror, Color, and Wave while giving users new calls to play with.

Features
  • Adds Color, Mirror, Wave Amplitude, Wave Length, and Wave Speed.
  • New calls: color_change, color_red_change, color_green_change, color_blue_change, color_alpha_change, wave_amp_change, wave_length_change, wave_speed_change.
Screenshot

Posted Image


Script
New Picture Properties with Calls 1.1.1

Author's Notes
I wanted to work on letting game creators animate their pictures a little more through script calls. I noticed certain properties such as color, mirror, and wave were missing so I decided to add them in.

License / Terms
Free to use for non-commercial and commercial purposes. Just credit me.

It also works well with...
Change Picture Properties in Frames

Edited by PK8, 12 June 2012 - 01:30 AM.

Single-handedly putting an end to the monopolisation of the scripting forums. Proud member of The Underground and JIFZ-NFPZ.
pk8.png fb.png tw.png yt.png

Have you ever wanted to attach switches, variables, and various information onto your Actors, Events, Classes, Skills, Armors, Items, Weapons, and Skills? Now you can. The Self Data Suite -- The Most Extensive Set of Scripts Around (also available for RPG Maker XP and VX)

#2 Bravo2Kilo

Bravo2Kilo

    ᕦ(ò_óˇ)ᕤ

  • Members
  • 23 posts
  • LocationU.S.
  • Primarily UsesRMVX Ace

Posted 12 April 2012 - 05:25 PM

this is really cool and it would be a great script to use if someone was to event their title screen
Posted Image I have a blog now where I will be posting my scripts that I create
My Favorite Animes:
1. Full Metal Panic (all 3 seasons)
2. Dragonaut the Resonance
3. The Legend of the Legendary Heroes
4. Spice and Wolf
5. Rosario + Vampire

Spoiler

#3 Rafael_Sol_Maker

Rafael_Sol_Maker

    The Main Secondary

  • Members
  • 95 posts
  • LocationBrazil
  • Primarily UsesRMVX Ace
  • First LanguagePortuguese

Posted 05 September 2012 - 10:32 PM

Great!

I really liked this, Enterbrain really missed these, so cool functions that are not even available by defalut, sad.

And without reasons, these features are lying there and weren't properly introduced and shown on Ace!

Lemme give it to a friend of mine who is a eventer. He surely will love it.

#4 Tsukihime

Tsukihime

    Advanced Member

  • Members
  • 2,583 posts
  • Primarily UsesRMVX Ace
  • First LanguageEnglish

Posted 05 September 2012 - 10:42 PM

Didn't know about the wave properties. Were those already built in but just not exposed to the picture class?
himeworks011.png
My scripts.

Avatar by ShinGamix

#5 MISTER BIG T

MISTER BIG T

    King of Sadism

  • Members
  • 418 posts
  • LocationFinland!
  • Primarily UsesRMVX Ace
  • First LanguageFinnish

User's Awards

     

Posted 10 September 2012 - 07:26 AM

Can you make rotate clock and counter clockwise and the speed for them?

bigg.jpg

 

Shadow, my first game I ever made in 2001 is finally released to public here!

 

And that's when I decided to become a barber.

 

@drbigt


#6 Rafael_Sol_Maker

Rafael_Sol_Maker

    The Main Secondary

  • Members
  • 95 posts
  • LocationBrazil
  • Primarily UsesRMVX Ace
  • First LanguagePortuguese

Posted 11 September 2012 - 09:50 AM

Didn't know about the wave properties. Were those already built in but just not exposed to the picture class?

Don't remember that strange "battleback" we had in VX? Yes, it was a show case to the blur and wave effect.





Also tagged with one or more of these keywords: Pictures, PK8

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users