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GoodJobDino

rmvx/rmvxa Waterfalling

Question

Hello everyone! Kind of sorry this is my first post, but I can't hwlp but wonder what is going on. I am trying to make a waterfall on one of my maps and quickly noticed my limitations with the water. So I went a-huntin' for a tutorial on making waterfalls. Well what I found is that it seems like making a good looking waterfall was better on rmvx. I am hoping I am wrong. That maybe I am simply missing something. But in the following video, the waterfall looks absolutely fantastic:

http://www.youtube.com/watch?v=qcv1ifUCKSc

Now when I look at my selection of tiles, nothing like that is available. He mentions both in the description and a comment that:
[in description]
"... in RMVX Using RTP tiles and some Xp tiles."
 

[in comment]
"it's from the default RTP from RMVX."

So... am I missing something in my tiles? Do I need to install them in the database? It seems like the options for this were better with an earlier version of the game.

Please keep in mind, I have only been toying with/learning about rmvxa for a little over a weak. So my knowledge is still in its adolescense. Any help on this will be greatly appreciated!
-GJD

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4 answers to this question

To make a waterfall:

  1. Find a waterfall tile, found within first two rows of the A set.
  2. Draw them down your cliffs or walls, the water should connect automatically to it.
  3. Create an event right under the water fall with the first sprite in !Other2 and Stepping Animation and Direction Fix turned on.
  4. Do the same on the topmost waterfall tile except with the second sprite in !Other2.

You now have an awesome looking waterfall.

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Thank you very much. The tutorial and step by step guide you posted helped a bit. Guess the waterfall is just always going to look a little blocky no matter what. Thanks again. .]

-GJD

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