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[Tools] Anti RGSS Decrypter

anti rgssd anti decrypter rgss decrypter decrypt decypter rgss anti

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#1 Kevin Blaze Coolerz

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Posted 08 December 2013 - 10:26 PM

[RPG Maker Tools] Anti RGSS Decrypter

 

What is it?

This is a program that will protect your game from "RGGS Decypter" (a program to stole all your game resources, include datas and graphics).

 

How it work?

There's 2 program, "Anti RGSS Decrypter.exe" and "ARD Launcher RC2.exe" (you can rename it)

Anti RGSS Decrypter.exe will encrypt your *.rgssXX file and Audio file (optional). And watch my video below :P

 

How to use & how it works:

Youtube URL: watch?v=dSuyCtKwqsg

Download:
https://dl.dropboxus...S Decrypter.rar

 

Only works as long as no one knows which folder that is

ok, I have to do a revision, because it's still hackable :P

 

Note:

1. This is more stable but not the perfect one. It's still possible to decrypt the game's data, and let me know by send me PM if you've succeeded in doing it, I will fix it.
2. Do not include Anti RGSS Decrypter.exe in your game (after encryption is done), it's not needed anymore

3. You need to input password to secure your datas, so if you willing to Update your game, you need the same password !

4. Credit is not needed, but let me know if you wanna donate a dollar to me :P  (I have paypal & ATM :guffaw: and yeah, I can reinstall windows :troll:)


Edited by Kevin Blaze Coolerz, 09 December 2013 - 10:11 PM.

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#2 Shaz

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Posted 08 December 2013 - 10:52 PM

I've moved this thread to Program and Utility Discussion. Please be sure to post your threads in the correct forum next time. Thank you.
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#3 Tsukihime

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Posted 08 December 2013 - 10:55 PM

What algorithm did you use to encrypt the data?

Edited by Tsukihime, 09 December 2013 - 12:30 AM.

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#4 Archeia

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Posted 08 December 2013 - 11:26 PM

Whoa at the Audio Encryption, that's pretty neat :'O


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#5 Engr. Adiktuzmiko

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Posted 08 December 2013 - 11:32 PM

audio encryption... neat

#6 Archeia

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Posted 09 December 2013 - 12:46 AM

Tried this out with 2 decrypters that I'm aware of and it works like a charm!


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#7 Misaki

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Posted 09 December 2013 - 12:48 AM

Finally, I can start working on my project without constantly thinking about the resource pack I purchased being taken from the game.


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#8 Kevin Blaze Coolerz

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Posted 09 December 2013 - 12:59 AM

What algorithm did you use to encrypt the data?

do I need to tell you what the encryption algorithm? lol

it's so harmfull dude :D

 

Whoa at the Audio Encryption, that's pretty neat :'O

audio encryption... neat

yep, you able to encrypt your audio file :)

 

Tried this out with 2 decrypters that I'm aware of and it works like a charm!

thanks for trying to decrypt it and review it here :D

 

Finally, I can start working on my project without constantly thinking about the resource pack I purchased being taken from the game.

congrats :D



#9 Archeia

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Posted 09 December 2013 - 01:17 AM

When the splash screen occurs, is it trying to precache or something? It just got me curious why it was there. I couldn't tell since this pc is relatively fast.


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#10 Kevin Blaze Coolerz

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Posted 09 December 2013 - 01:33 AM

When the splash screen occurs, is it trying to precache or something? It just got me curious why it was there. I couldn't tell since this pc is relatively fast.

believe me, it's safe. it just decrypt the datas and run the Game.exe

splash screen is optional, you can disabled it by delete Splash.png, or don't click Splash button in Anti RGSS Decrypter.exe



#11 TroyZ

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Posted 09 December 2013 - 01:38 AM

i've also made a review of this tool in here http://13th-info.blo...lusi-untuk.html

at my blog, i've tested it with 4 decrypters and just see the results in there (use google translate if you don't understand indonesian hehehe) :D

 

i'm still waiting for the final release of this tool :D the method was tricky actually :D


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#12 cabfe

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Posted 09 December 2013 - 02:43 AM

That could be interesting, especially the music encryption part.

 

Can you specify the terms of use, please ?

Is this program available for free even for commercial games ?


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#13 djDarkX

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Posted 09 December 2013 - 03:00 AM

That could be interesting, especially the music encryption part.

 

Can you specify the terms of use, please ?

Is this program available for free even for commercial games ?

 

4. Credit is not needed, but let me know if you wanna donate a dollar to me :P  (I have paypal & ATM :guffaw: and yeah, I can reinstall windows :troll:)

 

I'm pretty sure that means it's free even for commercial use.  It would be better if it were donationware (must donate at LEAST $1 to activate it), but I'm not the author of this program.  That part is solely up to him.


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#14 Kevin Blaze Coolerz

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Posted 09 December 2013 - 06:35 AM

uhmm, ya it's free. Extra feature for donator is not available (yet), I don't have any idea what feature for it :)

but do a donation surely make my happy :D


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#15 Tsukihime

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Posted 09 December 2013 - 10:38 AM

do I need to tell you what the encryption algorithm? lol
it's so harmfull dude :D


Security through obscurity

How can anyone be confident that your encryption is secure if you're not going to say how it's done?
Modern encryption systems are completely open.

Edited by Tsukihime, 09 December 2013 - 10:41 AM.

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#16 cabfe

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Posted 09 December 2013 - 12:00 PM

As I understand it, it is easily reversible. So, if one knows the algorithm, it can be cracked in an instant.

 

So, it is secured until...


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#17 Tsukihime

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Posted 09 December 2013 - 12:26 PM

Actually I guess obscurity is a good form of protection when it comes to protecting data that is given to clients, because all they have to do is attach a debugger and read the instructions.

If they know the algorithm, that saves them the effort of having to actually read the instructions.
It's all just a matter of how much work they need to go through, since all of the stuff happens on their end anyways.

So it definitely be dangerous to tell anyone how it works because that only takes away from the effectiveness.
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#18 cremnophobia

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Posted 09 December 2013 - 01:52 PM

And there I thought someone made something that would fill my evening …

 

Where's the challenge when your launcher already writes the decrypted files to the disk? And why don't you mention other coders whose work you used like score_under - ha, I remember the name - it's not the first time his work is used in the RPG Maker community without proper credits - who wrote the (probably) most important part: the encryption (dll_enc.dll) and then also “beg” for money?



#19 Tsukihime

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Posted 09 December 2013 - 02:09 PM

Oh, is that how it works. That's kind of silly. I can see why he didn't want to give any information regarding how the security was done. Where are the files stored?

Edited by Tsukihime, 09 December 2013 - 02:09 PM.

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#20 Kurisu

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Posted 09 December 2013 - 03:13 PM

Aww. It's still nice though. I'd consider it to be a protection "good enough" to stop an average user from obtaining data files from your game easily, for example when you use copyrighted music whose author requires you to protect it somehow, that should do the trick.

 

I mean seriously, nothing is going to stop someone who really wants to get your stuff, so this is fighting a losing battle.







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