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One Night 4 (Demo 1.1 Available)

RPG Maker VXAce Horror One Night Scary Atmospheric Adventure Creepy

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#1 Dark Gaia

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Posted 31 May 2012 - 11:54 PM

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Overview

One Night 4 is the latest addition to Dark Gaia's infamous horror game series, under development in the RPG Maker VX Ace engine. It has the distinction of being the very first horror/adventure game created with the engine. One Night 4 is not a continuation of the previous One Night games; its story is completely unrelated (except for a few small references) and it is aimed at new players and veterans alike.
One Night 4 features new, exploration oriented gameplay, two intertwining worlds and a brand new focus on psychological horror in the vein of classics like the Silent Hill series.

Story Outline

"Who's to say that dreams and nightmares aren't as real as the here and now?" - John Lennon

In One Night 4, you play as Gordon West, an ex secondary school teacher turned failing writer. When a strange, nondescript package arrives on Gordon's doorstep containing an empty golden locket and a slip of paper reading "Come to me", he begins experiencing recurring nightmares about a series of terrible places that seem just a little too real. As you survive each of Gordon's dreams and uncover the significance of each surreal location and its connection to Gordon's subconscious, you'll learn a terrible, forgotten secret and, though this, discover the nature of this mysterious fate.

Features

- A brand new One Night horror adventure featuring an all new story and characters, with three endings.
- Six eerie locations, filled with scares, puzzles and clues to the mystery of Gordon's past.
- New, exploration based gameplay. 90% of the objects in One Night 4 can be examined, and you must carefully explore each place to fully unravel the mystery.
- Lurking, psychological horror in the style of Silent Hill 2. One Night 4 isn't about gore or monsters; your own mind is now your worst enemy.
- Two worlds: the dream world and the real world (Gordon's apartment) that connect subtly and eventually start to blur together.

Screenshots

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Frequently Asked Questions

Spoiler


8 Minute Gameplay Video Demo

Spoiler


Download

Grab the playable demo build here: http://rpgmaker.net/...4108/downloads/


Edited by Dark Gaia, 02 April 2013 - 09:02 PM.

Currently working on:

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A survival horror RPG inspired by Vampire: The Masquerade and 1930s monster movies.

Free demo out now!

Find out more at my website, Facebook or Twitter!


#2 yieldingmydestiny

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Posted 01 June 2012 - 02:03 AM

*watches the video*
Nah, I didn't freak out.
But it looks promising. I enjoyed the exploration. Looking forward for the full version release. Cheers and all the best with the game!

Edited by Nelneo, 01 June 2012 - 02:04 AM.


#3 Eselyium

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Posted 01 June 2012 - 09:18 AM

Nice , i like the darkness of the map it is mysterious, very nice
Imposiblity is only a FEAR (False Evidence Appearing Real) So keep going ; what do you have to lose
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#4 Dark Gaia

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Posted 01 June 2012 - 11:27 PM

Hey everyone!

@Nelneo: That's literally the first 8 minutes of the game. It's only meant as a glimpse of the atmosphere and as a tutorial when you play. It's not really intended to freak you out. I hope the full game does scare you a little though; at the moment, it's rather similar to One Night 2: The Beyond, atmosphere wise, so if that game scared you, this one should too. That said, I don't personally find most horror games scary, so I'm kind of hoping the story of the game will be mysterious enough as to compel people to play on.

@Eselyium: I'm glad you like the look of it. I'll probably make it a bit brighter though; some have said it's a little too difficult to see the map, and the first three One Night games were a little brighter than this.

If either of you haven't played the previous games, check them out! They'll keep you busy while you wait for this one.

Currently working on:

14485286343_b636ba179d_o.png

A survival horror RPG inspired by Vampire: The Masquerade and 1930s monster movies.

Free demo out now!

Find out more at my website, Facebook or Twitter!


#5 Jaide

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Posted 03 June 2012 - 01:28 AM

Actually, there was a bit toward the end that freaked me out, but I freak out easily! XD And I don't mean the intentional jump moment.
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#6 Dark Gaia

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Posted 03 June 2012 - 09:55 PM

Eh, well, that's always a bonus, I guess (when the game actually) scares people. Keep an eye out for the full release of this game, guys. It isn't a long game, so it won't take long to do.

Currently working on:

14485286343_b636ba179d_o.png

A survival horror RPG inspired by Vampire: The Masquerade and 1930s monster movies.

Free demo out now!

Find out more at my website, Facebook or Twitter!


#7 Dark Gaia

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Posted 14 June 2012 - 07:18 AM

Thursday, June 14th, 2012

Greetings, everybody. Today's post comes with bad tidings:

One Night 4 is no more.

Yes, it's true, I'm sorry to say. As of today, I am officially announcing that the fourth One Night game, which was estimated to be around 30% completion is now cancelled. This regretful decision comes as a result of not heeding the age old rule to never take on more than you handle. Unfortunately, I just don't have as much time as I used to. With university and my writing pursuits taking up more and more of my time, as well as socialisation and my day job, I'm left with very little time for game development.

I thought I'd be able to fit another little project in on the side, since there was definitely demand for One Night 4, but I have to admit, I would be doing the entire series, and its fans, a disservice for creating a sequel that I never intended to create. The One Night series is complete as of Full Circle, and, if there is to be no One Night 4, I am still happy that the original trilogy was successful as it has been, and that the story I set out to tell with it has been told.

Given that I have so little time for game development (which I am moving further away from as I focus more on my writing), I sat down today to evaluate whether I could conceivably finish the two projects I had set out to do, and I decided that, not only do I not have the time to do so, but I lack the motivation to work on so many things at once. As such, I decided to cancel One Night 4, so that I am able to more comfortably manage my time and not burn myself out. I will now be focusing on Legionwood 2 entirely (which will be my final gaming project), alongside my other ongoing projects and commitments.

I sincerely apologise for dashing the hopes of my loyal fanbase. What has been completed of One Night 4 (of which there is actually very little; barely 20 minutes of gameplay) will be released in its unfinished state to the community very soon, and work will now go full speed ahead on Legionwood 2. I hope that my fans will continue to support both my writing pursuits and Legionwood 2 and I hope to return with happier news (and a release date for Chapter 2 of Legionwood 2;  ​I'm currently in negotiations with a composer who will be providing a complete, original OST that I'd like to implement in the next release)​ very soon.

Currently working on:

14485286343_b636ba179d_o.png

A survival horror RPG inspired by Vampire: The Masquerade and 1930s monster movies.

Free demo out now!

Find out more at my website, Facebook or Twitter!


#8 Dark Gaia

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Posted 07 February 2013 - 11:06 PM

One Night 4 is back and is now crowdsourcing!

Hey everyone, guess what? I'm resuming development on One Night 4! Well, kinda. See, there were a number of reasons I cancelled the project (just one of them being a lack of time) and most of them were related to me being unable to finance a couple of resources I need to push the game through to completion. These are things that I really couldn't find anywhere else, such as a complete custom soundtrack, scripts for the stealth and monster AI systems I wanted to implement and a bunch of graphical resources such as monster and character sprites and edits, and the new modern/futuristic tilesets for RPG Maker (and subsequent changes I need done to them, such as bloodying them up and making them a little more dilapidated).

However, I noticed that quite a few RPG Maker games of late (and many more indie games in general) have been turning to fans to finance their production, and it seems to be doing well, so I've decided to do the same thing and have set up an Indiegogo campaign for One Night 4.

The fund raising goal is $2000 (plus $100 to cover Indiegogo + Paypal fees) -- I've managed to cobble together most of the game's assets myself and have made a start so I don't need a full game's worth of resources and this amount would be more than enough to secure the last few materials I need to polish the game and finish it off. At the moment, the game is roughly 50% complete, but I can't push forward until I'm able to implement the missing systems and many of the later areas of the game rely on this stuff. As such, I'm pretty much making a plea to all of you to help me make the completion of this game a reality.

As usual with these campaigns, there are several perks you get in return for your contribution, such as getting to be in the game and getting access to concept art and design notes. They're not much (as again, I have limited funds and this isn't a commercial game either, so free downloads and boxed copies are worthless perks), but I want to make One Night 4 the best game in the series and a worthy addition to the RPG Maker horror canon, so I'm trying my best to make pledging your support worthwhile. If you're an existing One Night fan, or just want to champion the revival of classic survival horror mechanics a la Resident Evil and Silent Hill, please consider making a donation. Every little bit helps, and you'll be doing your part in helping me complete a project that wouldn't otherwise advance.

 

To whet your appetites, I even made an updated trailer for the campaign:

 


Currently working on:

14485286343_b636ba179d_o.png

A survival horror RPG inspired by Vampire: The Masquerade and 1930s monster movies.

Free demo out now!

Find out more at my website, Facebook or Twitter!


#9 Dark Gaia

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Posted 02 April 2013 - 07:57 AM

Playable demo is out!

Well, it's been a long time coming, but the first publicly available build of One Night 4 is now available to download. This build represents all of the work done on the game's mechanics and engine so far. It's both a Proof of Concept to demonstrate the mechanics that the game will use (and the completed version will likely expand upon and refine what's seen in this build) and a preview of the game's story and atmosphere.

This build contains the entirety of the game's first location (the School World) and, depending on how long it takes you to complete puzzles (and, of course, how many times you die), should provide anywhere between 40 minutes to an hour of gameplay. For best results, please play in the dark, alone and with a set of headphones. This is meant to be a horror game, after all. :)

By the way, I'd like to thank all of the people who contributed to One Night 4's Indiegogo campaign, which enabled this release to be possible. This build is intended to show them what their donations have been spent on and allow them to play a small part of the project that they're supporting. For gameplay instructions and a (bare bones) credit list, check out the readme included with the game and -- most importantly -- enjoy and remember to pass on feedback!

Currently working on:

14485286343_b636ba179d_o.png

A survival horror RPG inspired by Vampire: The Masquerade and 1930s monster movies.

Free demo out now!

Find out more at my website, Facebook or Twitter!


#10 Dark Gaia

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Posted 02 April 2013 - 08:52 PM

Notice:

Hi everyone. There was a small problem with the demo I released yesterday. I didn't realise that the tileset I'm using in the game uses one of the RTP's tilesets and I didn't include this in the download. Basically, the game still runs, but all indoor tiles are missing, which means no walls, floors or tables.

I've re-uploaded the download with the missing tileset. Please download if you are experiencing problems. My apologies -- I was going nuts trying to figure out why people were reporting impassibility errors that I didn't encounter during testing.

Currently working on:

14485286343_b636ba179d_o.png

A survival horror RPG inspired by Vampire: The Masquerade and 1930s monster movies.

Free demo out now!

Find out more at my website, Facebook or Twitter!


#11 Jesse - PVGames

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Posted 03 April 2013 - 10:59 AM

I played the first One Night game you made awhile ago. It scared the heck out of me. I am a big fan of the whole Silent Hill vibe you have. And once again you have proven that you can turn cartoony graphics into devices of horror with superior writing, pacing, and atmospheric considerations. However, due to the fact that the graphics are cartoony, I find it a tad limiting in the way of being scared - it's hard to be scared sometimes when the characters and tiles are bright and have high color saturation (even if the screen is tinted really dark). To me, it is sort of like making a Silent Hill movie with a PG-13 rating instead of an R rating. This is just meant to be helpful criticism based on my opinion :-)  I really, really do love your games overall!


Edited by PVGames, 03 April 2013 - 10:59 AM.

                            

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#12 Dark Gaia

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Posted 03 April 2013 - 10:25 PM

Thanks for the comments, PVGames! You're right, the graphics that are available can sometimes be limiting. I try to use the more realistic sprites available (which is why I use XP style characters rather than the far more cartoony VX style ones), but it all still comes across as rather cartoony. I recently purchased your High Fantasy Resources however -- that's just the kind of art direction I'd love for a horror game. There definitely needs to be more graphics designed with a realistic art direction in mind.


Currently working on:

14485286343_b636ba179d_o.png

A survival horror RPG inspired by Vampire: The Masquerade and 1930s monster movies.

Free demo out now!

Find out more at my website, Facebook or Twitter!


#13 RyanA

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Posted 14 May 2013 - 10:03 AM

Awesome, didn't know you were making a 4th! :3


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#14 Dark Gaia

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Posted 20 May 2013 - 08:34 PM

Sure am, RyanA! Though the full version isn't on the cards until next year, since I want to finish Legionwood 2 first.


Currently working on:

14485286343_b636ba179d_o.png

A survival horror RPG inspired by Vampire: The Masquerade and 1930s monster movies.

Free demo out now!

Find out more at my website, Facebook or Twitter!