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YSE - Guardian Pairing

Yami Engine YSE - Guardian Series

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#1 Dr.Yami

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Posted 14 March 2012 - 08:04 AM

Yami Engine Ace - Guardian Pairing

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Last Update: 2012.03.15

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Introduction

This script provides “Equip Guardian to Actor” Features.

How to Use
If you have YSE – Guardian Menu, You must add :gpair commands to the COMMANDS list.

Script
- Requirement: YSE - Basic Module & YSE - Guardian Basic
- Core Script: YSE - Guardian Pairing

Add-on
- Guardian Boost Stats

Credit and Thanks
Yami World - Terms of Use

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Portfolio: Dr.Yami
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3DS Friend Code: 3969 - 4646 - 1849

Please go there for my scripts if you cannot access the link(s) on topic(s).

#2 EvilEagles

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Posted 14 March 2012 - 11:10 AM

Awesome, simply awesome Yami :) but meh, I thought you wouldn't post it here this early :P can't wait to see the full-grown system. Meh, too bad. I'm out of likes for today >_>

#3 Dr.Yami

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Posted 15 March 2012 - 03:51 AM

Update 2012.03.15:
– Separated Boosting Attributes feature to another script.
– Changed a little in visuals.

RMVXA Scripts | Soundcloud

Portfolio: Dr.Yami
Twitter: @SuppaYami
3DS Friend Code: 3969 - 4646 - 1849

Please go there for my scripts if you cannot access the link(s) on topic(s).

#4 ShadowFox

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Posted 20 November 2012 - 06:36 AM

I'm loving this script system and it does almost all I want in my game.
However I am not sure if this is in the right topic for your script...

The only thing it does not do is allow 2 separate types of guardians to be paired to a character, so is there a way for that to happen?
With a category of guardians (Called Class Guardians) that allows the character to equip specific equipment
and a category of guardians (Called Monsters) that change the elemental affinity of the character?