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Changing basic game mechanics for one event only


That's it. Not exactly sure why you'd want it any different.

In this instance, it's a subquest that involves catching a cat. It culminates in a battle against the cat as a boss. I've already got it so the actors' stats and stat names are different, and they have parody versions of their normal movelists and items. But "Attack" looks out of place as an option since I've already given them "grab"-themed skills for doing damage.

What would be ideal is to rename "Attack" to "Grab", but looking around the forums, its name is apparently hardcoded.

Anyway, thanks for your help.

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