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Slime Quest

RPG Maker VXACE Monster Backwards Gaming

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Poll: Battles!!!!!!

Battles in an RPG are important. Which would you prefer to see in Slime Quest?

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#1 Paladin-Cleric of Awesome

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Posted 19 June 2012 - 07:27 PM

After much consideration I have decided to remake Slime Quest so that it can be the best little game it can be. This means new artwork, new maps and a longer, more engaging storyline. It may take me a while to finish it completely, but I hope to have a playable demo ready within the next month.

slimequest_zpsfce5e2c4.png

Concept
Even Monsters need Heroes. With the numbers of Adventurers on the rise, and safe places to hide dwindling daily, what can the monsters of the world do to save themselves.

One little Slime is about to find out.

Characters
Spoiler


Screenshots

Spoiler


Demo

(As above, within the next month or so)

Acknowledgements

Fomar: Faces to Busts script
Yanfly: Message system

Edited by Paladin-Cleric of Awesome, 30 July 2013 - 04:17 PM.

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#2 Dagny

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Posted 20 June 2012 - 01:13 PM

persuasion
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#3 Archeia

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Posted 20 June 2012 - 01:46 PM

Please refrain from spamming, Despain.
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#4 Paladin-Cleric of Awesome

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Posted 20 June 2012 - 02:57 PM

persuasion


Thank you. That's the kind of thing I need help with. But I would appreciate a bit more than that if you've played the game.

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http://forums.rpgmak...c/33977-rescue/

Rescue! My new WIP Game!

 

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http://forums.rpgmak...ric-of-awesome/

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http://thenotsomutantturtles.blog.com/

 


#5 BlindMatsura

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Posted 21 June 2012 - 06:18 PM

ive been for some reason clicking random games titles and more often than not you are the proprietor. you must work very hard.... aaanyway this seems like fun maybe ill take some time off development and play it.

Slimes FOREVER!!!!!!!!!

Edited by BlindMatsura, 21 June 2012 - 06:19 PM.

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#6 Samven

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Posted 21 June 2012 - 07:13 PM

I think I just found my first downloadygamegoodnessytypething on the site.

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#7 SolarGale

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Posted 22 June 2012 - 05:18 AM

I really like your idea for the game, sounds hilarious and enjoyable, will try it out soon :3
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I support:
Spoiler

#8 BlindMatsura

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Posted 22 June 2012 - 09:48 AM

short and sweet. not bad either.
When the Azure Flame Falls it falls gracefully into Silence and thus is the End.


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#9 Gav

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Posted 22 June 2012 - 07:04 PM

Wow, that's actually looks pretty fun :D
Downloading now...

#10 Linkzell

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Posted 23 June 2012 - 10:19 AM

lol. I enjoyed your game. but i think i broke it. all the hero coins i got i bought ATT+3 items and gave them to slime.... all 62 of them. 1 shoted the heros. but hey! I had fun!

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#11 Paladin-Cleric of Awesome

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Posted 23 June 2012 - 11:23 AM

I'm glad you had fun. Even if you did take down the heroes so quick. I did leave that option in there I suppose. But again. As long as you had fun.

minirescue_zpsdf09f5fb.png

http://forums.rpgmak...c/33977-rescue/

Rescue! My new WIP Game!

 

oNtIzMW.png

http://forums.rpgmak...ric-of-awesome/

Check out my Tomb of Lost Art 'Becoming Family' story.

 

My Maps of Awesome Shop (if anyone's interested)

http://forums.rpgmak...aps-of-awesome/

 

My blog charting my pet turtles

http://thenotsomutantturtles.blog.com/

 


#12 BlindMatsura

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Posted 23 June 2012 - 11:36 AM

....your signature mocks me in a good way.... it makes me think that if youve got 3 WIP then i need to step my ass into gear and finish the 1 WIP i got. again thank you for the inspiration and the funny little game that is slime quest
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When the Azure Flame Falls it falls gracefully into Silence and thus is the End.


My FIRST VXAce Project.

http://forums.rpgmak...ology-book-one/

#13 slaQ

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Posted 23 June 2012 - 07:06 PM

After you get flytrap, if you talk to the group of flowers in the swamp, or at least the right flower of the four, it still says that flytrap must be hiding in it's cave.
Spoiler


#14 Esquire

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Posted 23 June 2012 - 10:19 PM

Very nice. Good job!

#15 Gav

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Posted 27 June 2012 - 05:37 PM

Haven't finished it due to me rage quitting. Why did I rage quit?
The encounter rates are WAY too high. The battles were way too easy
(I could defeat them all in one turn), but the amount of battles...ugh.

I suggest you either decrease the encounter rate, or get rid of random
encounters all together. Oh, and some original music would've been nice too,
as the RTP got old, repetitive, and annoying VERY quickly. Especially in the forest.

I'll give you a full review once I actually finish it, though. From what I've played, it's okay.

#16 GaPeLo

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Posted 05 July 2012 - 08:32 AM

Good Job, very original!!! Reminds me of Dragon quest monsters...

#17 TheBrogrammer

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Posted 22 July 2012 - 09:17 PM

This game's a fast one, but it's a nice one!

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#18 wild_bill236

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Posted 15 August 2012 - 02:15 PM

looks pretty interesting from what i played of it. but i have a few concerns with it that can be fixed with a little editing. you need to fix the conversation with the blue flowers that tell you about flytrap. if he's in you party you need to set up a conditional branch with two different conversations, one for when he's not in the party, and the other then he is. and also when storm joins the party in the forest you need to fix it where the event doesn't happen again if you decide to go back and have to walk over the spot again.

sorry not trying to step over any toes here just trying to help you make a better game. and if i find more events like that i'll let you know if you want me too.

P.S also i like the concept of a game from the monsters point of view.

Edited by wild_bill236, 15 August 2012 - 02:16 PM.


#19 Paladin-Cleric of Awesome

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Posted 16 August 2012 - 02:17 AM

Thanks for the info. I made the game in literally 8 hours, if not less and finished it pretty late at night, or really early in the morning, just to get it done. I'll try to get back to fix it, though I am considering pulling it and redoing it entirely to make a longer game. The idea has potential that I'd hate to waste. Though I really should finish my other games first... sigh... need to get cracking I think.

Thanks again. It's always nice to know if anyone finds any bugs.

minirescue_zpsdf09f5fb.png

http://forums.rpgmak...c/33977-rescue/

Rescue! My new WIP Game!

 

oNtIzMW.png

http://forums.rpgmak...ric-of-awesome/

Check out my Tomb of Lost Art 'Becoming Family' story.

 

My Maps of Awesome Shop (if anyone's interested)

http://forums.rpgmak...aps-of-awesome/

 

My blog charting my pet turtles

http://thenotsomutantturtles.blog.com/

 


#20 wild_bill236

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Posted 16 August 2012 - 12:36 PM

Thanks for the info. I made the game in literally 8 hours, if not less and finished it pretty late at night, or really early in the morning, just to get it done. I'll try to get back to fix it, though I am considering pulling it and redoing it entirely to make a longer game. The idea has potential that I'd hate to waste. Though I really should finish my other games first... sigh... need to get cracking I think.

Thanks again. It's always nice to know if anyone finds any bugs.


no problem glad to help.when you remake the game if you need any help with anything let me know. my team would help you in any way possible and also if you're looking for a team you can find our blog at suicidalgames.blogspot.com or you can find us on facebook at . http://facebook.com/SuicidalGames i loved the concept of a game in the point of view of the monsters.





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