I'm currently making a project where one of the characters is falling from the Sky unconsious and I was wondering if any one can suggest the most effective way of eventing this.
Any help would be awesome and appreciated.
Posted 06 July 2012 - 05:51 AM
"A creation is only as good as your
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Posted 06 July 2012 - 06:18 AM
Posted 06 July 2012 - 06:20 AM
"A creation is only as good as your
Imagination"
I Support:


Posted 06 July 2012 - 08:12 AM
Edited by Link, 06 July 2012 - 08:13 AM.
Posted 06 July 2012 - 08:50 AM
Edited by deb, 06 July 2012 - 08:50 AM.
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Posted 06 July 2012 - 09:20 AM
Edit: I believe you're able to zoom and move pictures. Since I don't have power, I'm not readily able to check this theory.

Edited by Genii Benedict, 06 July 2012 - 09:23 AM.
Posted 06 July 2012 - 09:31 AM
Posted 06 July 2012 - 09:40 AM
You might want to lower the cloud opacity. If my power is back on, when I get home I can slap together an example project. It'll be quite a few hours before I will be, though.
Posted 06 July 2012 - 09:43 AM
Posted 06 July 2012 - 09:48 AM
Is there a Z-level or Z-pos option for pictures in events? If not directly through the eventing screen, is there one in the script? You might be able to manually type in the picture event into the script option of the event.
Edited by Genii Benedict, 06 July 2012 - 09:50 AM.
Posted 06 July 2012 - 10:05 AM
Edited by Link, 06 July 2012 - 10:09 AM.
Posted 06 July 2012 - 10:13 AM
This is the section we'd be looking for, as you found:
self.x = @picture.x
self.y = @picture.y
self.z = @picture.number
Z, in most cases (I'm not entirely sure in the case of RPG Maker, though), is the "layer" the image appears on. How I'm assuming this works is Z 1 (maybe 2) is the player Z position, While 0 is the underfoot tile Z position. That means, in order to get the clouds to pass behind the character, the image Z position would have to be 0. It looks like the game orders the Z position of the image by the image index number (which image number it is). Is there any option to change the image number on the image options? If so, try changing it to 0 and then testing it.
Posted 06 July 2012 - 10:21 AM
Posted 06 July 2012 - 10:32 AM
Posted 06 July 2012 - 10:47 AM
Or you could just set the cloud picture as a panorama and use the panorama scroll feature under map properties. :3
Posted 06 July 2012 - 10:49 AM
Posted 06 July 2012 - 11:07 AM

Posted 06 July 2012 - 11:08 AM
Edited by Genii Benedict, 06 July 2012 - 11:12 AM.
Posted 06 July 2012 - 11:18 AM
Edited by Link, 06 July 2012 - 11:20 AM.
Posted 06 July 2012 - 11:28 AM
Edit: And I think, if I remember right, the highlighted 1 is the speed of scroll
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