Culture and Religion: (This is huge, so I put it in a spoiler. And it really is a spoiler.)
The story is not complete yet, so bear with me.
In the beginning of the game, a man is seen talking about his "treatment" that everyone comes to him for. Soon, another person (you) walks in. He gives you a strange thing called a pill. As he calls it, it's the Internal Frustration pill, or just IF pill. After you're knocked out, his secretary comes in and asks about the IF pill. According to the doctor, you only have a 3% chance of surviving the treatment.
You wake up in a wood, (In-game called Fantasia Wood) and you see a clock, a bed and a bookshelf. The bookshelf only has one book with writing in it. The chapters are written in a clue-like manner. When you sleep in the bed, Chapter 1 begins.
The game is played in chapters, five of them to be precise. Each chapter is spliced into 2 parts.
The chapters each are their own paralell worlds, and only some events are connected. This is important to know when playing the game.
From Chapter 3 - Searching for Light
This game looks beautiful in motion. (Demo coming soon.)
This game is similar to the Zelda series in terms of combat and puzzles. Your main weapon is not a sword, but a knife.
You do not "level up" in this game. You have to hunt down levels yourself. People can award them to you, or you could find them in chests.
There is no game over in this game. If you die or make a mistake, you are sent to a place known as Defunctorum. The only escape from this place is to select the "Return" option in the menu to return to Fantasia. You then must restart the chapter from the beginning.
This may seem annoying, but there are ways to get through the chapter quickly. For instance, each of the cutscenes are optional. You may only trigger them by interacting with the blue sparkle found on bookcases and items.
This is only scratching the surface of this game. There are many colorful characters in this game as well, but if I told them here, it would spoil some of the game. In short, this game is all about atmosphere. It's about finding beautiful things and discovering secrets in an interesting world.
If you like this game, go ahead and show it by putting this little button in your signature:
Demo V1.0 (No RTP Included):
- Don't kill an enemy in front of a chest. You won't be able to interact with it.
TAM Music Factory
Edited by TheBrogrammer, 16 October 2012 - 08:08 AM.