Jump to content


Photo
* * * * - 2 votes

The Seventh Castle

RPG Maker VX

  • Please log in to reply
12 replies to this topic

#1 Kyriaki

Kyriaki

    Advanced Member

  • Member+
  • 42 posts
  • LocationNew York
  • Primarily UsesRMVX
  • First LanguageEnglish

Posted 16 March 2012 - 02:37 AM

Posted Image

Posted Image All ideas appearing in this work are marginally cliché. Any resemblance to other Projects, current or dead, is purely coincidental.

Posted Image
This is the story of one woman, the intricate details of her undeserved rise to fame, and her slow descent from grace. Praefectus Evelia Quintana, the highest ranked General of Gaspania who has dedicated her very life to the Queen and all of her ambitions finds herself deeply troubled when she returns, after a long absence, only to discover that the throne is empty and it has remained so for the last five years that she has been away. When no one can answer her over the whereabouts of the Queen or how the country has been held together so long without a ruling monarch after just winning a war against its people, Evelia takes it upon herself to investigate the matter. However, she is not prepared for the things about to be revealed to her that will effect the very fate of the entire country; all the while she is haunted by her past and the dark history of the royal family of Gaspania.






Posted Image

Posted Image
These are the main characters the player will have access to controlling throughout the game, though the supporting cast is quite extensive including 90% of the models included with the RTP and others that are edits thereof.

Posted Image
Name: Evelia Quintana
Age: 35
Height: 5'8" (173 cm)
Weight: 136 lbs (62 kg)
Zodiac: Capricorn
Birthplace: Arcias
Weapon: Sword & Shield
Class: Praefectus
Personality: Evelia is disciplined, responsible, and serious, but she can be reserved, condescending, and finds it hard to open up to others.
Biography: As the leading general of the most powerful army in the entire world and personal guard to the royal family, Evelia has clawed her way up from a life of poverty to stand shoulder-to-shoulder with the most notable names of Gaspania, in a position that is normally reserved for nobles.

Posted Image
Name: Noemi Pascal
Age: 18
Height: 5"2" (157 cm)
Weight: 118 lbs (54 kg)
Zodiac: Virgo
Birthplace: Lampont
Weapon: Staff
Class: Aedilis
Personality: Noemi is modest, compassionate, and reliable, but she can be gullible, oblivious, and a worrier.
Biography: An orphaned young lady who has lived her entire life in one of Gaspania's poorest villages, studying medicine and tending to the other orphaned children there. Her life changed completely one day when the Praefectus suddenly appeared in Lampont, and after some time together took the young girl away from the life she had been living.

Posted Image
Name: Genevieve Cavanaugh
Age: 21
Height: 5'4" (163 cm)
Weight: 124 lbs (56 kg)
Zodiac: Sagittarius
Birthplace: Foubrecque
Weapon: Claymore
Class: Princeps
Personality: Genevieve is honest, straightforward, and has a strong sense of justice, but she can be tactless, irresponsible, and rambunctious.
Biography: Born into a noble family known for their military prowess, Genevieve has a talent with a claymore that many of common nobility envy. She has idolized the legendary Lady Evelia ever since she was a very young girl and has made an attempt to follow in her footsteps by joining the Royal Army.

Posted Image
Name: Marion Dietrich
Age: 24
Height: 5'6" (168 cm)
Weight: 130 lbs (59 kg)
Zodiac: Pisces
Birthplace: Edulach
Weapon: Dagger
Class: Veles
Personality: Marion is attentive, composed, and intelligent, but she can be pessimistic, sullen, and untrusting of others.
Biography: Originally a foreigner to Gaspania, Marion has been taken in under the wing of the sovereign country, never straying far from the capital city for fear of the Gaspanian commoner and what they think of her kind. She is the last of a dragon-like race that can take human form known as the Nichthein, because of this her life is protected under royal decree.






Posted Image


Posted Image
Set in the most powerful country of the known world, Gaspania, it is the year 392 A.P. (Ateleiotos Pali - "Unending Strife" - so named by the Order of Euphium), and they have entered into a time of peace despite the monsters that roam the countryside and a civil war that ended just five years prior. Gaspania has ruled for hundreds of years knowing nothing but good fortune. What started as a small kingdom in the northwestern region of the continent has taken over the entire landmass, from the frigid north to the arid south all that is on the western continent belongs to Gaspania. The eastern continent, home to other prominant but much weaker kingdoms, dare not even look to the west in fear of offending the massive kingdom, though it's people have been known to emigrate from there, pooling at the south of the Gaspania as unwanted refugees - a people without a country.






The Order of Euphium
A sect that has been watching over Gaspania since it's inception. Situated at the center of the continent, it has remained aloof from the passage of time and the happenings of the growing country around it for hundreds of years. It's members are comprised of a people not native to the country and view the people of Gaspania as nothing more than "mongrels" not even fit to rule over themselves. As such, they dictate many things behind the scenes, unknown to much of the populace.

However, when King Alamilla takes to the throne, Gaspania's prosperity takes a turn for the worse. He seems to blatantly ignore his duties to the Kingdom, agreeing to the very bare minimum when he takes the hand of Lady Magdalena in an arranged marriage. Like any good wife, now Queen Magdalena sees the broken country at her feet and does whatever she can to limit suffering and endear herself to the people of Gaspania. She takes a tour of the country to assess the damage while trying to make sense of it all, as the King remains silent about to the real issue at hand. When she returns to Gaspania, however, Sorceress Leocadia enters the picture with a list of demands.





The Thaumaturgy Campaign (370 A.P. - 374 A.P.)
Leocadia does not make the details known of her prior relationship to the King, but she does reveal the existence of a world beyond their own: one that needs to be made whole with the world they know by the breaking of a seal known as the "Arcana Veil". The endeavor to do such becomes known as the Working of Miracles Campaign or "The Thaumatugy Campaign". Once the fabric in reality is torn two things happen simultaneously: the use of magic becomes possible within all living beings on the western continent and magical beasts along with other sentient beings that had been living quietly in the parallel world either retaliate violently or go into hiding.


Three years pass before anyone sees an official make a public statement on the matter of the campaign. The Royal Army has done away with as many of the menacing beasts as it could, but some prove to be too resilient to be done away with entirely. The King has all but disappeared from public view, something the people of Gaspania are not too unfamiliar with, as being ruled over a monarchy without a face had become something they were used to. The Queen is left to her own devices so over the next three years she takes it upon herself to send aide across the country to clean up the mess that has been made, little by little a very clear vision begins forming in her mind of a better future for Gaspania.





The Sunset War (380 A.P. - 387 A.P.)
When the Queen publicly anounces her plan for a "better Gaspania", having gathered every prominent official throughout the country, it is met with complete outrage and revulsion. A country where much weaker women would have more rights than men who were far stronger would become second class citizens was unacceptable the officials clearly explain, but when the Queen refuses to listen to their rebuttal the result is a civil war that lasts seven years and shakes Gaspania to its very core. Because it has the potential to change the very function of the country itself, bringing everything Gaspania knows to an end, it becomes known as the "Sunset War" that started with the simple words, "I vow to never see another woman suffer again".


Posted Image
Posted Image A deep, romantic, classical RPG storyline: you are playing as Evelia and learning how you have and how you continue to influence the lives of those around you in a true fantasy-medieval setting.
Posted Image 100% original music by various artists, no reconstituted game or retail music.
Posted Image Crisp, clean menus: organize your skills and items, and learn more about them through more than just the help texts, descriptions will be attached to each and every selection, including the ability to view states and their descriptions.
Posted Image An intuitive battle system featuring OriginalWij's Rear-view Interactive Battle System, not only will you have to worry about hitting your mark on the Judgement Ring for characters with varying Ring Speed based on their individual personalities, but understanding enemies' strengths and weaknesses will play a large role in both your run-of-the-mill battles and major bosses.
Posted Image Monitor your party's health not only through HP and MP bars, but through changing facial expressions that also include being afflicted with certain states.
Posted Image Enemies that wander on-screen: tilt the battle in your favor or against you, surprise and be surprised by them, meet them head on, or avoid them completely.
Posted Image A unique equipment system: equip more than what the default system allows and learn to rely on a myriad of accessories and equipment that will mean victory or demise against more complicated enemies.
Posted Image Sidequests that teach you more about the world of Gaspania, your party members, and even the story behind minor characters while rewarding extra items, skills, and equipment.
Posted Image A choose-your-destination world map, so you won't have to spend time walking between place to place once you've unlocked new areas.
Posted Image Explore detailed maps of elegant cities and natural dungeons: swamp, forest, desert, beach and much more all in an effort to reveal the mysteries of The Seventh Castle.

Posted Image(Warning: Outdated. Keeping temporarily as samples for Menu/Font/World Map/Materials Style)
Currently, this is a compilation of Screenshots from a technical demo, so they will be small, a little uniform, and a bit sparse. They are here to show the general mapping style I will be using in official maps, comments and critiques are welcome even though these are just samples. (The World Map, Menu Scene, and Battle Scene designs will carry over to the official release.)
Spoiler








Posted Image


Posted Image
I have always felt RTP characters do not get enough credit as resources you can use in a serious story, so I started this project around this time last year, to show that they can be used enjoyably in more than just first time trial projects and parodies. The story that I have written out for these characters is wholly based on impressions of the character designs and things I felt went unaddressed in most other people's projects such as the use of strong female archetypes and a solid storyline where the black and white nature of good and evil fades into shades of gray. Even though it has been some time since I began thinking up this project, taking my time with it has helped me to find scripts, fixes, and other resources I would have otherwise missed out on. Now I feel I am ready to share my project but that it still needs quite a bit more work before it is finished. I have made a few technical demos but only just recently started work on eventing, mapping and filling in the database for the official game. Though I am happy to say, the story and scripting are 100% complete and the graphics 75%, but I am still trying to decide between regular or parallax mapping.

Posted Image
Cozziekuns, IceDragon, Jet, Modern Algebra, OriginalWij, and Rajawali for helping me out with requests and fixes that went towards the unveiling of this Project. (Official Credits for everyone will be found at the end of the Game.)

Posted Image
Please do not ask in the thread, leave me a PM and I will get back to you. I am interested in people who are familiar with VX and will have constructive criticism on the direction of the project, use of resources, mapping, battle system, and errors that might pop up.







Posted Image


Posted Image
If you like this Project and would like to support it, please put this in your Signature. Any support is very much appreciated. ^^

[url="http://forums.rpgmakerweb.com/index.php?/topic/360-the-seventh-castle/"][img]http://i978.photobucket.com/albums/ae262/SevenKalmia/The%20Seventh%20Castle/TSCUserbarNEW.png[/img][/url]


Posted Image
*In a number of packages: With or Without the RTP, and With or Without the BGM folder.

**Actually, the Project is still Under Heavy Construction! ><;


Posted Image
This game is suitable for ages 13 and older.
Contains: violence, suggestive themes, crude humor, minimal blood, and infrequent use of strong language.


Edited by Archeia_Nessiah, 29 April 2012 - 07:21 AM.

.:Current Project:.
Posted Image

#2 Kyriaki

Kyriaki

    Advanced Member

  • Member+
  • 42 posts
  • LocationNew York
  • Primarily UsesRMVX
  • First LanguageEnglish

Posted 16 March 2012 - 02:50 AM

Previous Updates

New Official Windowskin

Posted Image
The rose used for the border is by Neo Himeism (& fitted for me by Kajini) and the pixel pattern in the background, "Kurrvy", is by Harri Leppälä.


Posted Image


Minor Update #1: Tutorials, Quests, and Statistics (Oh my!)
- Stat Refinement
- Tutorial
- New Maps
- Quest System

Going to apologize one more time for the slow progress, but in this case any news is good news, right? ^^; Since I posted the thread, I have been constantly working out bugs and refining things as far as scripts, dialogue, and mapping goes. However, I tend to get overcritical of what it is exactly I want to portray and how to go about doing so. So, lately I have been going with my gut to get things done and this is what I have so far.

Stat Refinement
There is a little more to the battle stats ATK, DEF, SPI, and AGI now along with the addition of a few new stats that will make the battle system even more interesting. All of the stats from the default system have been renamed and are explained in detail in the Tutorial.

Tutorial
Posted Image Posted Image
The Tutorial will be accessible as soon as the game is loaded as a selection on the Title Screen so that you will not have to skip it on multiple playthroughs within the game. Lydia, the Dark Rider, is a minor character that guides you through the tutorial, but will be a major part of a subquest late into the game. She will explain how to get around, use of each and every menu, and a detailed walkthrough of the battle system. It is for beginners and advanced players alike.

Quaesitio
Posted Image
The quest system (called Quaesitio in the main menu) will display the Main Objective at the top: it is the main story and as you progress it will change. The "inquiries found" will be an indicator of how far along you are in the current Main Objective. As for the Secondary Objectives at the bottom, that will be a list of your subquests. the percentage in the upper right corner of the window will tell you how many are done in relation to how many there are. As far as the game goes, there will be the option to only follow the main quest at the sacrifice of extra story content and gameplay found in subquests.


Posted Image


New Official Maps

Under Construction!

Posted Image Posted Image


Posted Image Posted Image

*While all of the above mentioned features and maps are subject to change, they will all be shown in the upcoming demo. Critique and criticism are fully encouraged.


Edited by Kyriaki, 16 March 2012 - 03:31 AM.

.:Current Project:.
Posted Image

#3 Luchino

Luchino

    Lvl 60 Sword Saint

  • Members
  • 538 posts
  • LocationThe tip of Africa.
  • Primarily UsesRMVX
  • First LanguageUK English

Posted 16 March 2012 - 03:25 AM

Kyriaki! Nice to see you again. I'm glad you're still busy with Seventh Castle. Hope to see more in the future. ^^
xWKhM.png

Current project:

ERD%20new%20sig.png

I whole-heartedly support:
Spoiler

#4 Ronove

Ronove

    ♠ ♠ ♠

  • Early Adopter
  • 407 posts
  • LocationOver the moon
  • Primarily UsesRMVX Ace
  • First LanguageEnglish

Posted 16 March 2012 - 10:18 AM

Still very pretty! I've been waiting to play a demo of this for a while. :3 I hope you can get one out soon!

Projects:
SSPBanner.png HWSbanner.png eaG4i3c.png
Developer's Blog:
ronoveofthestars.png


#5 Lunarea

Lunarea

    Artist

  • Admin
  • 3,940 posts
  • Primarily UsesRMVX Ace

Posted 16 March 2012 - 10:29 AM

There are so many things that I like about this project: making fantastic use of the RTP, creating powerful female characters, rich world history and lovely screenshots. I'm very much looking forward to playing a demo and seeing where this project will go.

Keep at it, Kyriaki! :)

My blog:

DevBlogSig.png

My current projects:

TUAH-userbar.png

Userbar-ST.png


#6 Indinera

Indinera

    Indie Dev

  • Early Adopter
  • 1,054 posts
  • LocationEurope
  • Primarily UsesRMXP
  • First LanguageFrench

Posted 16 March 2012 - 11:19 AM

The logo you have at the top of the page is very (very) beautiful. :wub:
The project itself seems pretty solid and ambitious, good luck!

Edited by Indinera, 16 March 2012 - 11:20 AM.

Aldorlea Games ~ www.aldorlea.com   Community ~ www.aldorlea.org/officialsite/phpBB3/

Click here to follow the development of Millennium 5, Aldorlea's upcoming game!


3starsofdestiny.png asguaard.png dreamscape.png laxiusforce.png laxiusforce2.png laxiusforce3.png moonchild.png

millennium.png millennium2.png millennium3.png millennium4.png sylia.png thebookoflegends.png opaline.png


#7 EvilEagles

EvilEagles

    (づ。◕‿‿◕。)づ

  • Resource Staff
  • 661 posts
  • Primarily UsesRMVX Ace
  • First LanguageVietnamese

User's Awards

     

Posted 16 March 2012 - 11:23 AM

Just HAVE to subscribe for it :lol: and I am still waiting for a demo Kyriaki ;)A

Also where is the userbar?

Edited by EvilEagles, 16 March 2012 - 11:33 AM.


#8 Dr.Yami

Dr.Yami

    I'm M :3

  • Members
  • 264 posts
  • LocationVietnam
  • Primarily UsesRMVX Ace
  • First LanguageVietnamese

Posted 16 March 2012 - 11:25 AM

Wow, I'm dying for the tilesets XD. Nice mapping.

G9cCg.png

Support

Spoiler


#9 Luchino

Luchino

    Lvl 60 Sword Saint

  • Members
  • 538 posts
  • LocationThe tip of Africa.
  • Primarily UsesRMVX
  • First LanguageUK English

Posted 16 March 2012 - 11:32 AM

Subbed now as well to this. I love this project for the exact same reasons that Lunarea stated above. It's not everyday we come across a solid project that uses the default RTP characters so well, and to turn them into believable characters on top of that. :)
xWKhM.png

Current project:

ERD%20new%20sig.png

I whole-heartedly support:
Spoiler

#10 BulletPlus

BulletPlus

    A True Gunfighter

  • Members
  • 129 posts
  • Primarily UsesRMVX
  • First LanguageEnglish

Posted 18 March 2012 - 08:31 AM

the new screenshots look amazing. keep up the good work.
I always bring guns to a swordfight. Always.

#11 Kyriaki

Kyriaki

    Advanced Member

  • Member+
  • 42 posts
  • LocationNew York
  • Primarily UsesRMVX
  • First LanguageEnglish

Posted 25 July 2012 - 04:06 AM

Minor Update #2: System Adjustments & Additions

Posted Image

Posted Image
Fully integrated the extended stats system. I know I mentioned it in the last update but I did not have any adjustments to show them in menu. Script edits by Vlue and new icons by OceansDream.


Posted Image

Posted Image
Before the Quest system was very linear, only allowing you to activate and complete quests: now there is the ability to fail them, which will determine the outcome of certain major story arcs, or if other quest lines will no longer be available to the player. Quest shown above is just an example.


Posted Image

Posted Image


Posted Image
In addition to the "complex shopping system" which limits what certain places have available for sale instead of an item, weapon, and armor shop in each town, there is now an item limit and bank system to accompany it.



Posted Image


Posted Image


Posted Image

Since there will be a lack of resources given that it is a "time of peace", there is aslso a synthesis and disassemble system available. Which will largely be used for enhancing already existing items or making better use of things that are no longer needed.


Posted Image


Posted Image

Posted Image

Added the ability to see enemy information during battle which will be saved to a Bestiary accessible in the main menu for viewing any time.


Posted Image


Posted Image

Also added two new features to the R.I.B.S battle system: the Judgement Ring now effects accuracy as well as damage, adding more with each strike. There is now an aggression system, which gives the player better control over which character the enemy will target over the others. However, it only updates on the next turn (after current Player and Enemy Rounds).


Posted Image


Posted Image

A number of important scenes throughout the game will have illustrated pictures with their dialogue to add to the emotional impact and aestheticism of the scene. Original artwork by Monstee.


Posted Image


Posted Image

I have also added a bit to the story as well, though there is not much to compare to for the previous update or main setting since I don't want to give away too many spoilers. Rayen (a chic even though the face is intended as a male character according to CLOSET) is a newer character since I started the thread, that will mysteriously guide the player and protagonist along but will bring into question whether she is friend or foe.


Posted Image


That wraps up this update! My schedule has been pretty terrible lately as I've been very busy with work and taking care of my family, but I'm hoping to get a (substantial) demo out by September, though I will not make any promises. All of the edits and adjustments to scripts mentioned above are thanks to the fantastic Vlue, if you are looking to customize your game a bit script-wise his prices are very reasonable.


.:Current Project:.
Posted Image

#12 Lemony

Lemony

    Advanced Member

  • Resource Staff
  • 180 posts
  • Primarily UsesRMVX Ace

Posted 25 July 2012 - 06:56 PM

That is looking really nice! Your windowskin is very original, it seems to have a rose on it's border, or a skeleton's hand making a fist.
I really like the concept of your quest log and it is looking pretty good!

#13 Delsh

Delsh

    Pokemon Strategist

  • Members
  • 663 posts
  • LocationBlackthorn City
  • Primarily UsesRMVX Ace
  • First LanguageDefault

Posted 25 July 2012 - 10:17 PM

You are right about the RTP Charaters not getting enough credit, sometimes I do like seeing them being used in a game other than being joked upon. I can't wait to see this game become fully developed. Me Gusta @_@.

Current Project(s): 

BlessedRune_zps06885a6e.png(<Revisions and Haiatus)
CardCasual_zps6487cbb6.png






Also tagged with one or more of these keywords: RPG Maker VX

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users