Jump to content


Photo

Area of Effect Sounds (ACE)

Sound Effects Ace Area

  • Please log in to reply
8 replies to this topic

#1 JLeeT82

JLeeT82

    Member

  • Members
  • 23 posts
  • LocationRaleigh, NC
  • Primarily UsesRMVX Ace
  • First LanguageEnglish

Posted 24 August 2012 - 08:20 PM

Digging around on the forums, I didn't see this so I thought I would ask.

I noticed that we can't use multiple sound effects in Ace in a single map, that one sound works on the entire map. Now I can change this by events in locations (step on a spot, change SE). But we can't have sounds that are based on an area of the map, with a fading parameter based on location of the player versus the location of the sound.

Example: If I am approaching a grandfather clock (a sprite we have in the editor), and then passing it, the sound of the clock will start out quiet, increase in volume as I approach it, and then decrease in volume as I walk past it.

Anyone know of a way to do this? Would this require a script?

#2 tpasmall

tpasmall

    The Mauve Avenger

  • Early Adopter+
  • 667 posts
  • LocationIn the attic, to the left
  • Primarily UsesRMVX Ace
  • First LanguageEnglish

Posted 24 August 2012 - 08:32 PM

There might be a way to do it by manipulating areas, but I'm not sure.

newbanner.png

editorium.png

 

RM Games I've Enjoyed:

Manifest, Forced Recall, The Cartographer, Star Stealing Prince


#3 Espon

Espon

    Lazy Creator

  • Members
  • 676 posts
  • LocationCanada
  • Primarily UsesRMVX Ace
  • First LanguageGibberish

User's Awards

     

Posted 24 August 2012 - 08:59 PM

You could add a parallel process that checks how far away the player is from an event then adjusts the volume accordingly.

I haven't seen any scripts that allow you to position sound effects on the map and having them adjust Left and Right speaker output, mainly because I'm far too lazy to look if one exists.

Current:
mv-banner.png
Finished:
prbanner.png
twos-banner.png


#4 hyde9318

hyde9318

    Professional Wanter of More Modern Resources

  • Members
  • 979 posts
  • LocationMichigan, USA
  • Primarily UsesRMVX Ace
  • First LanguageEnglish

Posted 24 August 2012 - 09:14 PM

I seem to remember a VX script that did that exact thing, but I can remember which site it was on. Either it was RPGRevolution, Olympian Forums, or RMVX.Net. Maybe, if you can find it, someone may be able to help you convert it to Ace.


Click one of the buttons below for more information.
Posted Image
Posted ImagePosted Image
Posted ImagePosted Image
Posted ImagePosted Image
Posted ImagePosted Image
Posted ImagePosted Image
Posted Image
Each word is a button. Make sure to check them out.


#5 Celianna

Celianna

    VX/Ace tileset artist

  • Global Moderators
  • 4,321 posts
  • Primarily UsesRMVX
  • First LanguageDutch

Posted 24 August 2012 - 09:34 PM

That's a VX script, and it was made by Modern Algebra. Perhaps someone made an Ace equivalent :)

jkiyxh.png
Futuristic Tiles are now available in the store!
97jj9z.pngParallax TilesCelianna's TilesetBlog DeviantArt97jj9z.png


#6 hyde9318

hyde9318

    Professional Wanter of More Modern Resources

  • Members
  • 979 posts
  • LocationMichigan, USA
  • Primarily UsesRMVX Ace
  • First LanguageEnglish

Posted 24 August 2012 - 11:10 PM

Thank you Cel. You are always helpful.


Click one of the buttons below for more information.
Posted Image
Posted ImagePosted Image
Posted ImagePosted Image
Posted ImagePosted Image
Posted ImagePosted Image
Posted ImagePosted Image
Posted Image
Each word is a button. Make sure to check them out.


#7 JLeeT82

JLeeT82

    Member

  • Members
  • 23 posts
  • LocationRaleigh, NC
  • Primarily UsesRMVX Ace
  • First LanguageEnglish

Posted 25 August 2012 - 07:01 AM

http://rmrk.net/inde...p?topic=28574.0

That is where the Modern Algebra RMVX version is; made in 2008. Should we move this thread to the script request section?

#8 JLeeT82

JLeeT82

    Member

  • Members
  • 23 posts
  • LocationRaleigh, NC
  • Primarily UsesRMVX Ace
  • First LanguageEnglish

Posted 29 August 2012 - 12:10 PM

Bump

#9 Celianna

Celianna

    VX/Ace tileset artist

  • Global Moderators
  • 4,321 posts
  • Primarily UsesRMVX
  • First LanguageDutch

Posted 29 August 2012 - 08:20 PM

You can create a new thread in the script request and follow the guidelines and rules there :)

jkiyxh.png
Futuristic Tiles are now available in the store!
97jj9z.pngParallax TilesCelianna's TilesetBlog DeviantArt97jj9z.png






Also tagged with one or more of these keywords: Sound, Effects, Ace, Area

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users