hi, i'm making a clasic platform game,i have an enemy gadget, and when i jump over the enemy o fall over it, most of the times the gadget of the enemy go up some pixels on the screen.
can you help me?
thanks!
enemy gadget go a little up when the player fall over it!
Started by waidlanby, Sep 19 2012 05:31 PM
4 replies to this topic
#1
Posted 19 September 2012 - 05:31 PM
#2
Posted 24 September 2012 - 01:19 PM
maybe can be problems with the colision box plus the gravity effect?
i can´t fix this problem
anyone have the same problem?
i can´t fix this problem
#3
Posted 24 September 2012 - 06:59 PM
In Emergence settings, try ticking the "Dont' push another gadget back." box ? Is this what you meant?
#4
Posted 26 September 2012 - 05:37 AM
i checked this option, but now the enemies don´t die
y pass through them.
#5
Posted 27 September 2012 - 04:58 PM
Sounds like you need to adjust your gravity and the player jump speed so that you do indeed have the height to jump over them. Also if you are trying to kill them upon landing on their heads then you need to check your collision detection and their "next action program" settings to make sure that they are supposed to die upon being stepped.
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