Jump to content


Photo

RPG Maker Lite


This topic has been archived. This means that you cannot reply to this topic.
60 replies to this topic

#1 GrandmaDeb

GrandmaDeb

    Resources... Resources...

  • Members
  • 1,830 posts

User's Awards

           

Posted 13 October 2012 - 11:58 PM

http://blog.rpgmaker...rpg-maker-lite/

well, kind of very lite.

But if you are looking to peek at Ace and have the resources, well, there it is.

Granny's List of Lists is in the Spoiler

You can click on the spoiler, or you can just
Search the forum for the Granny Tag


Spoiler

#2 Neon Black

Neon Black

    The Classy Prostitute

  • Member+
  • 678 posts

User's Awards

           

Posted 14 October 2012 - 12:15 AM

Is Lite just a VXA demo with certain restrictions? I am somewhat intrigued by this.

#3 Tsukihime

Tsukihime

    Advanced Member

  • Members
  • 5,591 posts

User's Awards

        

Posted 14 October 2012 - 12:44 AM

Or is it more like the japanese trial versions where you can't save or access the script editor etc lol

Edited by Tsukihime, 14 October 2012 - 12:44 AM.

My Scripts. Go here for Bugs and Requests.
Want to write a tutorial? Submit a community tutorial!

himeworks011.png

Like on Facebook: HimeWorks
Follow me on Twitter for the latest updates! @HimeWorks

#4 Neena

Neena

    Level Up

  • Members
  • 15 posts

Posted 14 October 2012 - 12:53 AM

Ooo, this is very intriguing, I'm curious as to what it is feature/function wise that you cannot access in the lite version.

This will hopefully tie me over until I can get rpg maker vx ace.

The fact that this is free makes me happy ^^.

Edited by Darkneena, 14 October 2012 - 12:53 AM.


#5 Gigglemoo

Gigglemoo

    Member Title

  • Members
  • 166 posts

Posted 14 October 2012 - 01:30 AM

The preview videos have come a long way since Rpg Maker XP!

I liked the new one. :)

#6 GrandmaDeb

GrandmaDeb

    Resources... Resources...

  • Members
  • 1,830 posts

User's Awards

           

Posted 14 October 2012 - 02:12 AM

From the Facebook post:
10 classes
126 skills
16 items
60 weapons
60 armors
30 enemies
30 troops
25 states
110 animations
10 common events
No call script but you can use the script functions of the other event commands like variable.
No script editor
6 Tilesets
15 events per map.
20 maps max.

So it is pretty restrictive, but as I mentioned, it gives you a chance to play around and use some of the graphics and get used to a couple of the features like shadow control and the generator.

Granny's List of Lists is in the Spoiler

You can click on the spoiler, or you can just
Search the forum for the Granny Tag


Spoiler

#7 Jomarcenter

Jomarcenter

    jomarcenter games

  • Members
  • 395 posts

Posted 14 October 2012 - 02:42 AM

From the Facebook post:
10 classes
126 skills
16 items
60 weapons
60 armors
30 enemies
30 troops
25 states
110 animations
10 common events
No call script but you can use the script functions of the other event commands like variable.
No script editor
6 Tilesets
15 events per map.
20 maps max.

So it is pretty restrictive, but as I mentioned, it gives you a chance to play around and use some of the graphics and get used to a couple of the features like shadow control and the generator.

It like the translated version of the Japanese trial.
Off-topic
And can anyone of you see my profile picture and also my signature for some reason I cannot see my profile picture and my Signature.

check out my Main blog: http://jomarcenter.wordpress.com/ and also my game blog http://jomarcentergames.wordpress.com/ and like the official jomarcenter facebook fan page: http://www.facebook.com/jomarcenterfp My youtube channel: http://www.youtube.c...ser/jomarcenter My twitter https://twitter.com/jomarcenter
 

Town_Of_illustive_logo_banner.png Official_logo_badge.png

Supporting:

FK6sdj2.png


#8 GrandmaDeb

GrandmaDeb

    Resources... Resources...

  • Members
  • 1,830 posts

User's Awards

           

Posted 14 October 2012 - 06:46 AM

It like the translated version of the Japanese trial.
Off-topic
And can anyone of you see my profile picture and also my signature for some reason I cannot see my profile picture and my Signature.

Jomar, I can see them.


Granny's List of Lists is in the Spoiler

You can click on the spoiler, or you can just
Search the forum for the Granny Tag


Spoiler

#9 Emzie

Emzie

    ಠ_ಠ

  • Members
  • 473 posts

Posted 14 October 2012 - 07:18 AM

It's looks like RMVXA, though have a lot of limits.

and it's free, so *hacking and searching RML*

Edit:By it's looks like it was a beginner's version of RMVXA so the user can decide if RMVXA is worth to but it.

Edited by Emzie, 14 October 2012 - 07:19 AM.

Current project:

None

 

'Cause im a lazy fawk


#10 Gigglemoo

Gigglemoo

    Member Title

  • Members
  • 166 posts

Posted 14 October 2012 - 10:34 AM

So it is pretty restrictive, but as I mentioned, it gives you a chance to play around and use some of the graphics and get used to a couple of the features like shadow control and the generator.


That's very generous! More than enough for short games. :)

Are there any other restrictions with it? I remember the initial japanese trial wouldn't let us re-open projects.

#11 Lunarea

Lunarea

    Artist

  • Admin
  • 5,748 posts

User's Awards

     

Posted 14 October 2012 - 10:42 AM

You can save projects and re-open them whenever you need to. If you purchase VXAce, you can also transfer your Lite project over.

Lite's good for people with busy schedules or for just introducing friends/family/classroom to RPG Maker without having to download/buy a ton of copies. Another place Lite is going to be useful is contest entries. We often run contests where you can win a free copy of Ace, and you would be able to use Lite for your entry. :)

My blog:

DevBlogSig.png

My current projects:

TUAH-userbar.png

Userbar-ST.png


#12 GrandmaDeb

GrandmaDeb

    Resources... Resources...

  • Members
  • 1,830 posts

User's Awards

           

Posted 14 October 2012 - 11:45 AM

Yep, seems like a good idea all around. =]

Granny's List of Lists is in the Spoiler

You can click on the spoiler, or you can just
Search the forum for the Granny Tag


Spoiler

#13 ShinGamix

ShinGamix

    DS Style 4Ever!

  • Members
  • 2,041 posts

Posted 14 October 2012 - 12:00 PM

Can Lite be used to make any commercial games?

Read The Topic of Battle Dungeons!!

sg_bar10.png

coollo23.pngcoollo24.png

 

Spoiler

#14 Lunarea

Lunarea

    Artist

  • Admin
  • 5,748 posts

User's Awards

     

Posted 14 October 2012 - 01:23 PM

This is the official answer: No, you cannot make commercial games with Lite.

In the grand scope of things, 90$ for the full version of Ace is a pretty minimal investment. And the limitations of Lite make it not very conducive to making a commercial game that's worth the customer's money. Lite is wonderful for learning about the program, trying it out and making contest entries. But a commercial game should be bigger than what Lite can offer. :)

My blog:

DevBlogSig.png

My current projects:

TUAH-userbar.png

Userbar-ST.png


#15 ShinGamix

ShinGamix

    DS Style 4Ever!

  • Members
  • 2,041 posts

Posted 14 October 2012 - 03:29 PM

Well I figured that but it was the only issue I had no seen answered about it yet. <3

Read The Topic of Battle Dungeons!!

sg_bar10.png

coollo23.pngcoollo24.png

 

Spoiler

#16 Shaz

Shaz

    Advanced Member

  • Global Moderators
  • 16,464 posts

User's Awards

        

Posted 14 October 2012 - 03:50 PM

That seems an excessively tiny amount of items you can have. 100+ skills, 60 armors, 60 weapons, 30 enemies, but only 16 items? I think it would be more appealing if the numbers were event out a little better.

Still, some fairly impressive games came out of the Japanese trial version.
Avatar by Nio Kasgami

18169c77d45bf093.jpg18169c77ee71a21e.png18169c77eb8a1676.png47e3eb338e149021.png47e3eb33011708d4.jpg47e3eb33c3fcdd85.jpg43b995025d32e369.jpg18169c77d1548695.jpg18169c77d05acf45.jpg43aa62e584d51b37.jpg18057e87da521186.jpg

Amaranth Games
http://www.amaranthia.com

#17 Gav

Gav

    Lazy Slacker

  • Members
  • 293 posts

Posted 14 October 2012 - 04:13 PM

I remember hearing about this in the IRC one day.
This seems pretty great, maybe now I can start a game design club at my high school.

#18 Touchfuzzy

Touchfuzzy

    Legal Eagle

  • Lead Eagle
  • 3,663 posts

Posted 14 October 2012 - 05:16 PM

That seems an excessively tiny amount of items you can have. 100+ skills, 60 armors, 60 weapons, 30 enemies, but only 16 items? I think it would be more appealing if the numbers were event out a little better.

Still, some fairly impressive games came out of the Japanese trial version.


Aha, I didn't notice how low the item restriction was. I guess they were just expecting a few healing items and nothing else. Not really room for any quest related key items. Could probably do those with variables I suppose.

#19 Xenophil 2.0

Xenophil 2.0

    Tutorialist =3

  • Members
  • 363 posts

Posted 14 October 2012 - 05:38 PM

This seems like it would be a world of help to those who want the program but lack a credit card/ their parents wont buy it for them. I mean yes its smaller but hey, you cant give away shimmering gold for the price of coal lol

Edited by Retractable, 14 October 2012 - 05:38 PM.


#20 Shaz

Shaz

    Advanced Member

  • Global Moderators
  • 16,464 posts

User's Awards

        

Posted 14 October 2012 - 06:01 PM

Aha, I didn't notice how low the item restriction was. I guess they were just expecting a few healing items and nothing else. Not really room for any quest related key items. Could probably do those with variables I suppose.


Could probably utilize some of the extra slots in weapons and armors, or even skills, if you can set their parameters such that they won't show up in your buy/sell menu. Won't be able to get them into the items menu though.
Avatar by Nio Kasgami

18169c77d45bf093.jpg18169c77ee71a21e.png18169c77eb8a1676.png47e3eb338e149021.png47e3eb33011708d4.jpg47e3eb33c3fcdd85.jpg43b995025d32e369.jpg18169c77d1548695.jpg18169c77d05acf45.jpg43aa62e584d51b37.jpg18057e87da521186.jpg

Amaranth Games
http://www.amaranthia.com