Logo by rgangsta
Music by Jisun Hughes
Very few beings have the power to exist outside of time
But those that do also have the power to destroy it...
When another being breaks the solitary confines of time, the first to know is the master of all time, Father Time. When one being, a human named Solitaire, escaped time, Father Time as usual went to investigate. Soon he found that after Solitaire had escaped time into the White Parlour (his domain) she had created her own reality, where she could escape from Time, and even Death itself. There she created Cartes, her very own minions with which she used to infiltrate and destroy the Time Line of a planet called Earth.
Since Father Time cannot set foot in the time line for fear it would permanently alter Earth’s future, he gifts certain humans the ability to travel through to the different times and stop Solitaire's mysterious undoing. His particular interest lies with one of the girls he has chosen for this task, a girl from the current present, Rose Reveries.
At first, the task at hand seems simple to the humans, eradicate the Cartes, and stop Solitaire from destroying the time stream. But they soon find that this situation isn't as black-and-white as it seems...
This story takes place on an Earth much like our own, but still quite different. This world is a little bit more advanced than our own at certain points in time, giving birth to the Steampunk era, and as you play through the game you'll find that there may be some things that exist there but not here, and vice versa. There are ten different times/places you can travel to, but I don't have a description for them all yet.
Prehistoric Times (???)
Egypt (500 BC)
France (989 AD)
Japan (1563 AD)
England (1893 AD)
Canada (2003 AD)
Germany (2256 AD)
United States (approx 2956 AD)
There's a reason for each date/place, but it's sort of a game spoiler so I won’t say what it is
support~ (also by rgangsta )
Edited by RoseReveries, 08 July 2012 - 09:02 PM.