Posted 08 December 2012 - 04:05 AM
So, the idea is, when you engage a battle, you must use what you already have or items in the nearby area. Usually only to fend off a single enemy. there will be a party in battles and I would like the battles to be on the map.
Eg. you've awoken in a cell with a crazed maniac, he clearly wants to end you, you are hand cuffed (they show up in inventory as equipped).
you have to use the handcuffs to strangle or fend off his attacks
this will probably need scripts but I would like to have it that as he is attacking you, if you press Z for example, you will use your selected weapon against him, as he is attacking time will slow down very slightly (about a second).
I hope this is not to difficult. If your intrigued, I can show more Ideas and aspects I have no Idea how to event.
Posted 08 December 2012 - 04:10 PM
I have no Idea how to event.
You are nowhere near ready to make something of this complexity. Make a simple game first, and push yourself to learn as much as you can. Read some tutorials. Eventually, you'll get there. Being able to "event" is just a matter of knowing the ins-and-outs of the program. Learn them through practice, and this kind of system will seem not so far off.
Posted 08 December 2012 - 09:50 PM
I believe you warped my words there just a touch, I said "I have no Idea how to event It"
Where as you took it as "i have no idea how to event"
this may have been a mistake but it really changes the meaning
Edited by regigliak, 08 December 2012 - 09:52 PM.
Posted 09 December 2012 - 04:51 AM
Posted 09 December 2012 - 03:06 PM