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Bug Fixes List

fixes font passability bugs

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#1 Archeia

Archeia

    Level 99 Demi-fiend

  • RPG Maker Web Staff
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  • Primarily UsesRMVX Ace
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Posted 15 January 2013 - 08:14 PM

Bug Fixes List

 

 

Yanfly Bug Fixes List

Composes of bug fixes and visual enchantments. They can be disabled at will.

 

Lonewolf's Unofficial Bug Fixes Snippets 

A collection of fixes by Lonewolf.

 

Yami's Bug Fixes

Some bug fixes in the utility scripts. Be sure to check out once in a while after he transfers everything from the old blog!

 

Mithran's Text Cache Fix

VX Ace is a huge improvement over VX in many different ways.  However, although text processing has a number of new features, it has also introduced a number of new bugs. This script fixes that.

 

Linebreak Glyph Fix

Whenever a multi-line description is printed, for some reason an extra glyph is added at the line break. It also adds arrows to menus that are missing in some fonts. Fixes by Lonewolf and Mezzolan.

 

VXAce Star Passability Bug Fix

The fix checks if the tile is a star before checking passability. If the tile is a star and it is passable, it then checks the tile UNDER it. If not, it returns false as always. This prevents everything that is a star tile from being passable.

 

RMVXAce Tips and Workarounds

A list that has some, maybe obscure, issues that are hard to find a fix for. Includes bug fixes.

 

Screen Shake Fix

Originally, the "Wait for the end" checkbox was useless, and the game interpreter considered it was always checked.
The wait time wasn't right and used the "Speed" value instead of "Duration".

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Also tagged with one or more of these keywords: fixes, font, passability, bugs

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