Hmm, I tested the game and finished it 3 times, 1 of the times in order to find bugs and loops so that you can perfect the game and make it better.
My first impression of the game was that, although it has the nintendo DS graphic types, it holds potential, it was fun to play, dialog matches the anime, combat is quite balanced, although the wraiths that use that fire spell, when they use it, it hurts a bit too much, but it is possible to beat them, just have to go prepared, doesn't really need tinkering.
Suggestions: For the boss, I'd actually add some battle mechanic as in the anime, for example, after 50%-40% we'd need to actually use guard and such, instead of just hack and slash. Also, since the mobs hit randomly, it also makes the guard option a bit useless unless some sort of group formation is added to the game. Also, the ability to have somewhere to let your companions stay so you can only got with 2 or such, I believe it would be a most welcome addition. As for the gear, I find it to be balanced.
As for bugs and such, I didn't find many except for the walking over trees, but, if one considers they are just representative, then it wouldn't be a bug, but still...also, there are a few exits in the maps that lead nowhere, however, this is probably due to the game still being developed, and thus those exits are not yet connected to other maps. Also, in the "Creek" map there is a sword which you cannot pick up, again, I believe that this is because it was not yet added, as well as the other 2 entrances down and stairs up found at the rooftop of that place. Also, when you first meet klein, if you refuse to add him to the group, it appears to loop the cutscene of him seeing Kirito until you accept him. Also, the npc "Kaiser", the one with whom you can duel is quite strong, however if you fight with a full party, he'll go down, however a duel is a 1v1 battle, soo, perhaps adding a character selection to choose who will fight in the duel would be a good option I believe, and reducing this guy's strengh a bit. Also, you can grind his duel, gaining massive amounts of exp and cor(1.5k exp in a party of 4 and 1k cor) each time, this made the beta a bit too easy once this was found out, as lvling was very fast and alot of money was aquired to buy all the max gears available. Furthermore, the npc that allows you to buy the house for 8.9k cor if I recall the amount correctly, when you attempt to buy the house, I'm not sure if he does take the money from you or if he accepts to sell it even if you don't have enough money, however, the door remains locked, giving the message that the player still has to buy the house, regardless...The music minigames were a fun addition, and I applaud you for adding them, and they're quite challenging, perhaps a bit too challenging, specially right at the start of the game. However, I'm no pro at such challenges, but, I believe that the speed it asks you to have to be able to just manage to win it, is a bit too much, that much effort should be for actually getting 100% right, however, this could keep players attached to the game more, so, it is as much of a great idea to leave it as it is, as it is bad. Also, the voices aren't the same as in the anime, this doesn't affect me but most SAO fans will want the original voices. Although, about the current voices...Kirito's voice sounds great, however, it doesn't suit him at all, Klein's and Egil's voice are good, despite not matching the ones in the anime, as referred above, and Asuna's, well, can fit her, however, sometimes when she shouts as she attacks, uhm, I don't want to sound wierd but, it sounds as if she puked... ^^"
Nonetheless, great work for a beta version .01 that also shows quite a bit on how the game will be, I found the little bit the beta allows you to play quite entertaining, hope you keep up the good work, and best of luck in the making of this game, I'm really looking forward to it.
Edited by Jeremiah, 24 January 2013 - 07:09 PM.