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MultiFrame Sprites

sprites more frames rgss3 ace

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#1 FenixFyreX

FenixFyreX

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Posted 25 April 2012 - 09:55 AM

MultiFrame Sprites
Version 1.0


Introduction
This script allows the user to have any number of sprite frames. RMVXAce and its predecessor only allows 3 frames by 4 directions. This allows any number of frames by 4 directions. Its pretty easy to setup too.

Script
Spoiler


FAQ / Notes
How do I setup a multi-framed sprite?
First, you need to create a sprite pattern in the config part of the script. It's easy and explained there. After that, put the key you gave to your sprite pattern in the filename of your sprite. After that, you're done! The system will now recognize your sprite pattern.

If you have any questions, feel free to ask.
If you use this in your project, don't forget to credit me ;)

#2 GrandmaDeb

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Posted 25 April 2012 - 10:52 AM

i love a man who comments his code... =]

ty for including the details in the script itself.

Edited by deb, 25 April 2012 - 11:35 AM.


#3 d_a_renoir

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Posted 03 September 2012 - 01:19 AM

Ah, a script for multi-frame for Ace! Thank you for making this. This even looks easier than the other one I found.

I don't get the "%" sprite thing, though. Am I supposed to name the custom sprites with % in front?
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Also tagged with one or more of these keywords: sprites, more frames, rgss3, ace

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