ロリ先輩
Last Activity:
Mar 14, 2018
Joined:
Mar 13, 2012
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368
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90
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Birthday:
September 9
Location:
世田谷区

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ロリ先輩

ロリだけど先輩だよ, from 世田谷区

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What do you look for in a economics system/simulation? Feb 16, 2015

ロリ先輩 was last seen:
Mar 14, 2018
    1. ロリ先輩
      ロリ先輩
      Picked up a 6th gen iPod touch. Haven't had an iOS device since iOS 6 on my iPhone 3GS circa 2012. It's pretty spiffy, but smaller than my Nexus- but at least it'll allow me to test/dev with iOS.
      1. taarna23
        taarna23
        I need to get a Mac so I can do some testing with my phone. I ended up getting one when I took over my account so my dad wasn't paying my phone bill anymore, and seeing as my most advanced device was the iPod 5th that got a ton of use, it made sense to get one and transfer over all the things.
        Apr 9, 2016
      2. ロリ先輩
        ロリ先輩
        Potentially looking into adding an iPad to the mix as well; Probably less important for RM, but I'm tinkering with stuff in Xamarin, as well as Swift, in addition to what I normally do with Android. Did take a look at Windows Phones, but market is not worth bothering with, especially with all of Microsoft's support for Android.
        Apr 9, 2016
    2. ロリ先輩
      ロリ先輩
      http://i.imgur.com/ifR3z3V.png
    3. ロリ先輩
      ロリ先輩
      1. 2 people like this.
      2. NeoFantasy
        NeoFantasy
        That's super cute.
        Feb 11, 2016
    4. ロリ先輩
    5. ロリ先輩
    6. ロリ先輩
      ロリ先輩
      What do you look for in a economics system/simulation?
      1. Engr. Adiktuzmiko
        Engr. Adiktuzmiko
        Economics... XD
        Feb 16, 2015
      2. Takuto
        Takuto
        Correct usage of inflation. That's one thing a lot of financial sims get comicly wrong. xD
        Feb 16, 2015
      3. Warpmind
        Warpmind
        Also, reasonable pricing for "adventuring gear" vs. necessities. If a sword costs the same as the ingredients for a simple dinner, something's very, very wrong somewhere...
        Feb 16, 2015
    7. ロリ先輩
      ロリ先輩
      Just looked at course description for an upcoming course: "Overview of a computer's organization. Methods of data representation. Organization of an assembly language program. Instruction set: data movement, arithmetic, comparing and branching, and bit manipulation. Procedure calling sequences. Implementation of high-level language constructs. Interrupt processing." FML
      1. EternalShadow
        EternalShadow
        Hardware, software, software, a bunch of code.


        I'm going to be doing a similar course soon.
        Jan 3, 2015
    8. ロリ先輩
      ロリ先輩
      Selling a complete game with all rights to it- yea or nay? (clarification: I'm interested in making a game, but not actually releasing it or maintaining it after release)
      1. Nathanial
        Nathanial
        Ehh. Most people buying rights to a game to sell will want maintenance anyway. You'll make more money just selling it yourself and then you can hire people to maintain it.
        Dec 21, 2014
    9. ロリ先輩
      ロリ先輩
      Anyone have a copy of ScriptKitty's Akasha Seal Episode 1? I have the other three, but missing Ep1.
    10. ロリ先輩
      ロリ先輩
      What kind of scripts are people interested in these days? If I work on any, they'll be dependent on lolicon
      1. View previous comments...
      2. esby
        esby
        not weird at all
        Nov 14, 2014
      3. Arin
        Arin
        I just imagined a hamster wheel spinning around but with lolis running when you said that...
        Nov 14, 2014
      4. ロリ先輩
        ロリ先輩
        @Alkorri @Seven @esbie @Arin lolicon is what I'm naming my base methods and classes- instead of calling it loli engine.
        Nov 14, 2014
    11. ロリ先輩
      ロリ先輩
      Is there any interest in complex crafting systems? (would have an integrated gathering/mining/farming system too)
      1. Zeriab
        Zeriab
        Absolutely. At least there always have been lots of interest when such system came up in the past.
        Nov 5, 2014
      2. B.Ultimus
        B.Ultimus
        Yep! Always want to see new crafting systems.
        Nov 6, 2014
    12. ロリ先輩
      ロリ先輩
      1. Zalerinian
        Zalerinian
        Yeeesss, that does look nice. Though why not keep both? Those can be for older, rustier parts of a ship or something.
        Sep 3, 2014
      2. ロリ先輩
        ロリ先輩
        The whole ship's actually meant to be a derelict, though.
        Sep 3, 2014
    13. ロリ先輩
      ロリ先輩
      1. View previous comments...
      2. Sharm
        Sharm
        You're working with a predefined palette?
        Sep 3, 2014
      3. ロリ先輩
        ロリ先輩
        Yeah, I'm using 8 colors for each 'color' or row.
        Sep 3, 2014
      4. Sharm
        Sharm
        Oh, so you're making a defined palette. I don't agree that it needs more colors, but I do think the coloring is a bit boring. Make your color ramps less straight or use some actual color and not just grey, it'll make a big difference.
        Sep 3, 2014
    14. ロリ先輩
      ロリ先輩
      1. mlogan
        mlogan
        Nice!
        Sep 3, 2014
    15. ロリ先輩
      1. View previous comments...
      2. Diretooth
        Diretooth
        Could use a few shades, nut not bad.
        Sep 2, 2014
      3. nio kasgami
        nio kasgami
        Ho my ;3 electronic board?
        Sep 2, 2014
      4. ロリ先輩
        ロリ先輩
        @Diretooth: The screen?


        I'm trying to be a little conservative, since I only have 256 colors to use for the whole game/set.
        Sep 2, 2014
    16. ロリ先輩
      ロリ先輩
      1. nio kasgami
        nio kasgami
        pixel tiles!
        Sep 2, 2014
      2. ロリ先輩
        Sep 2, 2014
    17. ロリ先輩
      ロリ先輩
      4-day weekend
      1. Alexander Amnell
        Alexander Amnell
        Mini-vacation!
        Aug 30, 2014
      2. Omega Weapon
        Omega Weapon
        Jealous...
        Aug 30, 2014
      3. ロリ先輩
        ロリ先輩
        @Omega: Don't be. It's Uni, so even if I'm not in class, I'm still paying for it.
        Aug 30, 2014
    18. ロリ先輩
      ロリ先輩
      I think I'm going to go on hiatus from indie game dev for while, and focus on making assets so that I don't burn out. Any requests or ideas?
      1. View previous comments...
      2. ロリ先輩
        ロリ先輩
        Char packs?
        Aug 26, 2014
      3. Vance Raehart
        Vance Raehart
        character/battler packs
        Aug 26, 2014
      4. Earthtian
        Earthtian
        fantasy character pack
        Aug 26, 2014
    19. ロリ先輩
      ロリ先輩
      I wonder if releasing content as PD (feel free to claim it as your own) or WTFPL will make RM a cooler place?
      1. View previous comments...
      2. ロリ先輩
        ロリ先輩
        Either Public Domain or WTFPL, someone can take something I've released under those terms, and claim as their own (if they want), mutilate it (if they want), sell it (if they want)...etc.
        Jul 16, 2014
      3. Ultim
        Ultim
        The WTFPL is the really messed up.You can work on some great content,sell it for 4 $,Then he takes it and sells it for 10 $.Then he makes more profit than you.Is that cool ?
        Jul 16, 2014
      4. ロリ先輩
        ロリ先輩
        @Ultim: There's nothing inherently wrong with that. Releasing it under WTFPL literally means that, 'Hey, you can do whatever the Frick you want to with this.', even if that means selling it.
        Aug 24, 2014
    20. ロリ先輩
      ロリ先輩
      Working on a multicurrency economic overhaul for RM. Lots of customization coming up.
      1. ロリ先輩
        ロリ先輩
        Not going to go into too much detail, since I don't know how much I want to release to WTFPL or Apache/MIT
        Jul 14, 2014
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    Birthday:
    September 9
    Location:
    世田谷区
    Ruby, JS, Pixel Art

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    "if tears were words I would have finished the whole series by now" - Perihelion