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Pokemon AI Logic: "Enemy is weak to Fire, I better use Rain Dance to make fire type moves less effective. I should just always cast Rain Dance first no matter what, even though it's a niche move that I'm not set up to exploit."
After a little test with the parallax mapping, found it lags like a cat on a leash. Instead of the original idea to parallax map the entirety of the ship, I guess I'll settle for editing the tilesets. Probably should have done that first. :kaosigh:
So I kinda came back and learned how to mod other RPG Maker games so... Hello everyone!
Captura-de-pantalla-475.png
Version 1.0.1 done! Now finally free time... oh
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I'm Really proud of how my game over screen looks!
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