Recent content by 162

  1. 162

    Let's say you had a TV for a head...

    I'm going to be working on a adventure/puzzle project for a game jam that has the main character's head turn into a TV set. However, this actually turns out to be useful, in that it gives you abilities such as: Being able to play VHS tapes that let you access (mini) levels (i.e. a recording of...
  2. 162

    162 is fine! (Sorry about the delay in response! Real life things... -_- )

    162 is fine! (Sorry about the delay in response! Real life things... -_- )
  3. 162

    RMMV IM.mortal (Puzzle/Platformer/Horror)

    The very first spark of this idea came from me playing Super Meat Boy for the first time. Whenever a level was giving me a hard time (which, as you can imagine, happened a lot), I'd joke that I could stop buzz saw level hazards by repeatedly diving into them and jamming them with Meat Boy...
  4. 162

    RMMV IM.mortal (Puzzle/Platformer/Horror)

    There might be a trap that requires you to use that sort of approach. *Sing-Songy* Not gonna say which one...
  5. 162

    RMMV IM.mortal (Puzzle/Platformer/Horror)

    A personal project I've been fiddling around with. I'm (once again) at the "Which project I should do?" phase of production and wanted to know if this would interest anyone. I'm also curious to see if people think it would work in MV (might use an ABS system), or if some ideas don't quite work...
  6. 162

    Elemental Temples- UPDATED 12/31 (Time Temple)

    Actually, I was thinking about making inside tilesets. However, with my day job, I haven't been able to work on much lately... :(
  7. 162

    Elemental Temples- UPDATED 12/31 (Time Temple)

    Hey guys! Sorry I didn't respond! (Apparently I'm not getting message alerts via email anymore...) Anyway, because the forum went through a change, I think the pictures might now have carried through. (Happened last forum change.) I'll get right onto it, but all the temples so far! UPDATE...
  8. 162

    Elemental Temples- UPDATED 12/31 (Time Temple)

    Will hopefully have it done by tomorrow!
  9. 162

    Happy New Year, party people! Why not celebrate at the most time-tastic place on the forums...

    Happy New Year, party people! Why not celebrate at the most time-tastic place on the forums: The Time Temple! Be sure to visit the other temples here!
  10. 162

    Elemental Temples- UPDATED 12/31 (Time Temple)

    Holy crap, I'd play that! ...Maaaaybe. I do have some ideas. (Might not be for this thread. Anyway, what better way to celebrate the most time-tastic holiday with- you guessed it- the Time Temple! Wowie! It's been a year to the day since I started posting these things! Bit of...
  11. 162

    Avy's MV Stuff

    One more suggestion, then I'll shut up. What about animated window sprites that shows things like snow or rain?
  12. 162

    Avy's MV Stuff

    Always a treat to see your stuff! If you are still looking for suggestions... Pet stuff like beds and chew toys? Neon signs?
  13. 162

    Elemental Temples- UPDATED 12/31 (Time Temple)

    Well people, I figured that since Election Night is almost to a bitter end, we could all use something to cheer us up... So, I give you, the Metal Temple. I'm a mixed bag with this one in regards of my feeling for it; I liked how it turned out, but feels like something is missing. A...

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Ok.. coding what should be a simple "everyone is petrified and therefore dead, now go to game over screen" shouldn't involve needing to become Dr. J and dunking from the free throw line(my way of saying "jumping through hoops").
Hmmmm... how many xrays til I get super powers?
..of the major old school series that began in the 80s- early 90s, I still haven't beaten 'a' Zelda game. Mario 64 was the first Mario I've beaten. I don't know if I should give that honor to Link to the Past or A Link Between Worlds(I currently own both). Well technically I've haven't beaten a Sonic either (Game Genie doesn't count =P).
Time to add the "headshot" concept into the game so that people may actually aim at the heads when shooting zombies and get massive damage and armor-pen bonus as rewards. :kaojoy:
(The red area is just for visually debug purposes right now. But, it's possible that I will add something that displays the weak spots of enemies in the future.)
Worked on a cutscene skip domino effect using Maker Systems' script as the basis. Basically if I have a batch of cutscenes in a row on different maps, now when you skip one cutscene it will skip the entire set. No more spamming X to skip a scene every new map.

Oh and it will work regardless of where you do it from in the set. Convenient!

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