Just popping in quickly to say: I really appreciate this.
Having a lower-grade computer, I got a lot of crashes and slowdowns when trying to use some other tactical batttle systems (both for VX Ace and MV). And the way they tried to process some elements (like sprite size/number, passing...
All in all, sounds deeper than https://en.wikipedia.org/wiki/Little_Red_Riding_Hood's_Zombie_BBQ
Little Red Riding Hood is one of those cases where bad endings aren't totally out of the question. I remember there was a play where everyone argued about the version they preferred the most. I'm...
Just at the , thoughts so far:
Artstyle wraps up pretty nicely! The colour effects bring all the assets together. I was expecting the setting to feel a little empty when I heard it was only one map, but the dialogue managed to get a small sense of scope and feeling, even in a world of... well...
This is a good point. I was modifying an ABS script once, and tried to modify a shielding ability to directly change the player's sprites. When I decided I wanted more characters, or different animations for the shield... well, it was a huge pain trying to put that in. Would have been easier if...
I once had something like this that I'd sketched out for a Tabletop RPG. These are the things that ended up closest to the style you mentioned:
For changing around the pause menus, I has some success with this plugin:
This lets you add custom images to your menu, like that girl, and remove menu options.
What I like about it is that it even allows you to use extra options...
Hello, all! Been a while since I've joined a forum. I've lurked around here for a while; decided to put something up, now that I have experience.
For as long as I can recall, I've brainstormed ideas for games. Fangames, original games, adaptations, twists or mergers of concepts... I played...
Nice! I can get behind that; gathering a group of crooks together to get Batman sounds like my kinda game!
This blogpost gives you a way to do it without scripts: http://blog.rpgmakerweb.com/tutorials/password-input-using-actor-names/
If you want to use plugins, this might also work out for...
I can second that there are far better systems to do x or y non-RPG game genre.
But I dunno, I get a sort of satisfaction from twisting the engine to my bidding. Maybe I'm just too comfortable with the interface. Or I just want to be a rebel brat and subvert the dominant paradigm and all that...
I just successfully tested changing music by region, and changing it between continents on the world map after getting on/off the airship. I had to override the default audio transitions with eventing to make it change smoothly but it worked.