Recent content by 2098-Face

  1. 2098-Face

    Tactics System 0.6

    Just popping in quickly to say: I really appreciate this. Having a lower-grade computer, I got a lot of crashes and slowdowns when trying to use some other tactical batttle systems (both for VX Ace and MV). And the way they tried to process some elements (like sprite size/number, passing...
  2. 2098-Face

    All in all, sounds deeper than https://en.wikipedia.org/wiki/Little_Red_Riding_Hood's_Zombie_BBQ...

    All in all, sounds deeper than https://en.wikipedia.org/wiki/Little_Red_Riding_Hood's_Zombie_BBQ Little Red Riding Hood is one of those cases where bad endings aren't totally out of the question. I remember there was a play where everyone argued about the version they preferred the most. I'm...
  3. 2098-Face

    RMMV World of Ruin

    Just at the , thoughts so far: Artstyle wraps up pretty nicely! The colour effects bring all the assets together. I was expecting the setting to feel a little empty when I heard it was only one map, but the dialogue managed to get a small sense of scope and feeling, even in a world of... well...
  4. 2098-Face

    Do you guys prefer writing one huge script or multiple smaller ones?

    This is a good point. I was modifying an ABS script once, and tried to modify a shielding ability to directly change the player's sprites. When I decided I wanted more characters, or different animations for the shield... well, it was a huge pain trying to put that in. Would have been easier if...
  5. 2098-Face

    Now, some shapeshifting, I can tolerate; but when you have team members shifting into balls just...

    Now, some shapeshifting, I can tolerate; but when you have team members shifting into balls just to confuse everyone, it's just unsportsmanlike and slows the game's progress.
  6. 2098-Face

    A Small Introduction

    Good luck, fellow newcomer! (And thanks - now I have headcanon personalities the four default heroes.)
  7. 2098-Face

    The throne of the greatest minds

    The throne of the greatest minds
  8. 2098-Face

    Revisiting one of my older games: Chicken Roadcrosser 7. A high-intensity 3D dodging game! Maybe...

    Revisiting one of my older games: Chicken Roadcrosser 7. A high-intensity 3D dodging game! Maybe I should polish it and put it up here?
  9. 2098-Face

    Rules Ideas That Don’t Deserve Their Own Thread

    I once had something like this that I'd sketched out for a Tabletop RPG. These are the things that ended up closest to the style you mentioned: Bodyguarding Mining/Digging Hunting Dance/Music Potion-brewing/Cooking Carpentry Mail delivery Racing Stealth Watchtower duty Hiking/survival Library...
  10. 2098-Face

    Arival

    Welcome!
  11. 2098-Face

    Roguelike script?

    This script will work for randomized stages: https://forums.rpgmakerweb.com/index.php?threads/kai-monkeys-random-dungeons-now-with-version-two.40197/
  12. 2098-Face

    Script for change the menu pause

    For changing around the pause menus, I has some success with this plugin: https://www.rpgmakercentral.com/topic/14449-menu-themes-engine/ This lets you add custom images to your menu, like that girl, and remove menu options. What I like about it is that it even allows you to use extra options...
  13. 2098-Face

    2098-Face Takes the Stage

    Hello, all! Been a while since I've joined a forum. I've lurked around here for a while; decided to put something up, now that I have experience. For as long as I can recall, I've brainstormed ideas for games. Fangames, original games, adaptations, twists or mergers of concepts... I played...
  14. 2098-Face

    Need help, new to all this

    Nice! I can get behind that; gathering a group of crooks together to get Batman sounds like my kinda game! This blogpost gives you a way to do it without scripts: http://blog.rpgmakerweb.com/tutorials/password-input-using-actor-names/ If you want to use plugins, this might also work out for...
  15. 2098-Face

    I can second that there are far better systems to do x or y non-RPG game genre. But I dunno, I...

    I can second that there are far better systems to do x or y non-RPG game genre. But I dunno, I get a sort of satisfaction from twisting the engine to my bidding. Maybe I'm just too comfortable with the interface. Or I just want to be a rebel brat and subvert the dominant paradigm and all that...

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