I am working on building a turned based strategy game similar to Civ using RPG maker VX Ace. It seems to be working well except I have no clue how to activate an event when two events collide. I figured out how to get each events coordinates and use a conditional branch to figure ou if they have...
I would like to help you. I am great with writing Events and
would like to gain more experience. I am also a student
so the hours you have set up will work for me too.
The Story's Plot is Great!
I've been trying to design a Randomly Generating World for a game I am designing but it uses way to many variables and I can't find a way to change the ground tiles other than tile swap scripts.
Does anyone have any ideas?