can anyone recommend a custom battle screen code like this?.. ( my old post was longer but it disappeared?)
(ok this one seems to stay)
it's about frame-by-frame animated battler sprites, to freely position in the battle screen.
frame-by-frame animated (or idle) enemy sprites.
Hello code users and wizards.
I am looking for a code, that allows me to freely position looping frame-by-frame animated battle sprites on the battle screen,
while enemies either idle or also frame-by-frame animated. The sprites can leap at each other on attack, and/or have different frames...
Hi there -
Is there any coder who can help me with an old side-view battle script named " Soulpour777 - Animated Battlers " ? I don't know how to get it to work in a new project anymore.
It returns the error: " line 313 (or other lines, too) No method error occurred, undefined method 'empty?'...
So this issue is a bit complex and I don't think anyone has asked about this yet.
I work part time at a school and eventually had the idea of offering RPGmaker courses to the students.
It might be a fun project in order to introduce them to basic game design and improve their English...
Wow, you were right!
Amazing : o
I halfway assumed it was something like that, but I wouldn't figure out what kind of code line to copy / enter where.
Thanks for the help. That FPLE demo seems really fun.
Have to figure out how it's all connected - and where its limitations are. But it is...
I got the dreaded "makeVideoPlayableInline is not defined" error when trying to run the " FPLE MV Demo
- but here's where it gets crazy:
When I updated (replaced) the index.html - the game ran BUT... it wasn't in 3D / 1st person at all, just normal top-down!
I got the same error when trying to run the " FPLE MV Demo (https://forums.rpgmakerweb.com/index.php?threads/mbs-fple-mv.57363/page-19) " - but here's the kicker:
When I updated (replaced) the index.html - it ran BUT... it wasn't 3D / 1st person at all, just normal top-down!
Where did I go...
A friend requested me to do a pfp for his twitch channel, so far he approved one of my sketches, so going to digital now. The style he's looking for is quite different from my usual, hopefully I can get it right...