Recent content by ACECORP

  1. ACECORP

    RMMV Uncaught SyntaxError: Unexpected token �

    Found the answer here: https://forums.rpgmakerweb.com/index.php?threads/failed-to-load-data-actors-json.118360/ I would assume it has become corrupted so that answers that. Ugh..
  2. ACECORP

    RMMV Uncaught SyntaxError: Unexpected token �

    If I eliminate all plugins, the game continues to playtest fine in windows. However, as soon as I export it using the Android/IOS export feature OR Web Export feature -- I get the following error when opening index.html When I pull it into Xcode and build it to run on a IOS SIM device - I get...
  3. ACECORP

    RMMV Uncaught SyntaxError: Unexpected token �

    Woot! I found the root -- er the neighborhood of the problem. Two corrupt graphics files and a corrupt plugin or two. Game is launching now at least when play testing on windows. However, I am running down the additional problems. When launching on iPhone I get a similar error... If I drill...
  4. ACECORP

    RMMV Uncaught SyntaxError: Unexpected token �

    I've had to put my game on ice for a few years due to other obligations. Version is MV 1.5.2 Just getting back to it now, and I have some strange issue when I attempt to play test it, I get the following error right off the bat. If I zero in on the contents of the debugger, I see the...
  5. ACECORP

    Any ideas why adding localforage to rpg_managers.js and index.html cause game not to load

    Thanks. Seems we will need to keep converting code further up the chain.
  6. ACECORP

    Using localForage-cordovaSQLiteDriver w/ YEP_SaveCore.js and rpg_managers.js

    I implemented it in rpg_managers.js but it now my game does not load. See Phase # 2 at https://forums.rpgmakerweb.com/index.php?threads/any-ideas-why-adding-localforage-to-rpg_managers-js-and-index-html-cause-game-not-to-load.111906/
  7. ACECORP

    Any ideas why adding localforage to rpg_managers.js and index.html cause game not to load

    Can anyone from RPG Maker MV or the community who knows about rpg_managers.js speak technical details as to why after making the edits to the rpg_managers.js file and index.html file as shown in the diff checker links below, the game does not load and instead presents a black screen? I am trying...
  8. ACECORP

    How to make an insecure protocol "become secure"?

    Why not secure it with SSL/TLS Certificates over https? Is there a specific reason why https w/ SSL/TLS Certificates is not an option? It's extremely difficult to swipe data while it's in transmission over https via SSL/TLS unless the end user connects to a hostile wireless access point that...
  9. ACECORP

    Using localForage-cordovaSQLiteDriver w/ YEP_SaveCore.js and rpg_managers.js

    I successfully deployed localForage-cordovaSQLiteDriver to my RMMV ionic/cordova project. My SQLIte Database is now accessible and writable through the localForage-cordovaSQLiteDriver interface. I wrote a simple javascript file to test writing data to it and reading data from it, so that's...
  10. ACECORP

    Question on "save game" file save location IOS

    Thanks. Not yet as far as save to cloud yet. Was just wondering if anyone used localforage w/ SQLite plugin for storing locally to SQLite instead of Cordova web browser local storage and what their experience was - if it’s good to use. It looks like it will work well, then I’ll sync the SQLite...
  11. ACECORP

    Question on "save game" file save location IOS

    Thanks! You are the man! Looks like I got my work cut out for me since I am gonna have to play around with localForage, PouchDB, and/or LokiJS. Have you used any of these with RMMV apps? Any recommendations or preference? localForage seems like it may be the easiest. Thoughts? I need to make the...
  12. ACECORP

    Question on "save game" file save location IOS

    When RMMV saves the game on a windows device, I believe the "save game" files such as file1.rpgsave, file2.rpgsave, etc are, by default, saved in the same folder as the compiled game.exe file, correct? What I need to know, is where is this default "save game" folder when the game is exported...
  13. ACECORP

    How is the Mobile Market?

    Unless you are well funded, I think you have to proceed and gear up drive your own sales in the app stores by bootstrapping it. When I say by bootstrapping it, I mean you have to do a lot of different things to try and push awareness of your mobile game and build excitement so as not to solely...
  14. ACECORP

    Edit the default RMMV Message Window Size?

    I got a fix! Yanfly message core plugin... change the default width from Graphics.boxWidth to 1024 and it's problem solved!
  15. ACECORP

    Edit the default RMMV Message Window Size?

    I need to edit the default RMMV message Window size so that the default width is 1024 instead of the full screen. I found something that looks similar to what I am looking to do, but not quite...

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