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  1. kiddeath95

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I have a specialized class on intellectual property this semester (on Patent and Trademarks, Copyrights is next semester). Only had a quick overview of that in previous business law classes. I'll be able to help more people here when it comes to knowing what to do and your rights for intellectual property!
When you wanna write another pedantic post of your views on game dev... but your cousin and aunt have invited you to bowling
"Hey there! Hope you're having a nice day, you are awesome!"

(Of course the hand is awful :kaoswt: )
I need a new option on YouTube that goes "Dont recommend videos/channels in this language because I do not speak it"
I've reconsidered having a subclass system for my first two games since there will already be plenty of variation in playable actors and usable items in the games. The third game will need it because of the basis for the story but I want the actors in the first two to be more focused in their roles.

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