I wrote a reply to u in my thread, but says that it's invisible somehow, so I'll write it here, (hope it won't bother you)
It's been a while since I last touched rpg maker, so I'm not sure if I undestood you exactly, but by switches, does it mean that I can put the trigger for example after the death of a certain boss, or bosses at a certain part of the map?
This is my submission to the No Travel Game Jam! I decided to put it into "Games in Development" as it is playable, but I still have so many ideas to extend it. This game is inspired by the JRPG Nights of Azure and all the other JRPGs that I spend full price just to play with ridicously sexy and...
Apparently MZ lets you preview move routes in the move route editor without having to start up test game. That could save a lot of time during development compared to MV, especially for a long game that uses a lot of event movement for cutscenes.
Working on a Premium version of my minimap plugin that will have advanced functionalities such as drawing a Terrain map based completely on the users tilesets, whatever they may be, and drawing minimap radar icons automatically based on texture of the event the note is applied to.