Alador
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  • I really want to get a cat... but our puppy is still... well... a puppy and would eat and bark at a cat if we got one... *sighs* I guess I'll wait a couple of years~
    anyone know of a place I can promote my game? sorta like game awards but for indie devs, like a place where I can drop a trailer and like stir up some hype
    sometimes I feel like my game is laughing at me...

    me: "you know what's going wrong and you know exactly where it's going wrong so tell me what to do to fix it!!"
    my game: "unreferenced object reference in the reference of object references"

    like srsly who's idea was it to write error messages in this weird incomprehensible way??
    I think it'd be cool if I could stream gamedev but I hate my voice and don't wanna stream it but I still think it's an essential part of streaming... any ideas...?
    Misery
    Misery
    Use software like Clownfish?
    gstv87
    gstv87
    the adequateness of the voice tone is relative, as long as you don't speak like a 10-year-old.
    Alador
    Alador
    noo bro my voice is terrible and I do not want it on the internet
    the singularity is upon us:
    1621133810311.png
    1620833447825.png
    This is one of the most beautiful art styles I've seen... it's also the style I draw in... er.... what's this style called...?
    A Thing.png
    A testament to my ideas to execution ratio. Yeahhh I complete a lot less then I start-
    • Wow
    Reactions: TheGentlemanLoser
    TheGentlemanLoser
    TheGentlemanLoser
    wowwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww


    over a course of how many years? I think you've got me beat (I haven't counted, and an accurate count is now impossible, thanks to time, but I think I'm somewhere between 100 and 200 and probably a LOT closer to the 100 end with...five...ish? projects finished, none of them under this name) and I've been at this honestly more on than off since 2001...
    Alador
    Alador
    over a course of five years, about
    TheGentlemanLoser
    TheGentlemanLoser
    IMPRESSIVE
    Happy egg day everyone! Today I had Peeps again... my goodness they're just pure, straight, s ug a r -bleugh-
    I just converted the entirety of the rpg maker forum kaomojis into unicode- why have I spent my time like this-
    BK-tdm
    BK-tdm
    There there, you're not the only one, dont worry...
    [TABLE]
    [TR]
    [TD]
    (っ´ω`)ノ(╥ω╥)[/TD]
    [/TR]
    [/TABLE]
    what's the difference between a trailer and a teaser trailer...?
    TheoAllen
    TheoAllen
    A teaser is like "Hey, I'm working on this". And you only show the title screen. A trailer is like "Hey, look at this upcoming game I'm working on, I have this and that in my game".
    TheoAllen
    TheoAllen
    A teaser is more effective if people know beforehand what it is. For example, a sequel of something.
    Alador
    Alador
    ah, I see-
    My game is a puzzle-RPG fusion about non-euclidian geometry, with the main combat system being running through mazes created by the bosses before time runs out, and most of the enemy names and designs are math puns... Is this original enough or need I go on? :kaopride:
    RCXDan
    RCXDan
    Yeah, it definitely sounds original but I feel execution is the more important factor. Cause in general an original premise doesn't mean much if it's done poorly. :kaoswt2:

    That said I do look forward to you actually completing your game. :kaothx:
    Alador
    Alador
    haha I'll remember that-
    When you're animating at night and you're tired, you get animations like these:

    "Alador."
    "Aladoeer."
    "Aladeer."
    (Laughs uncontrollably) "Aladeer"
    (proceeds to make a visual pun with my OC's head replaced with a deers)
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It does sometimes get a little embarrassing that I often come here to ask for help with something and seldom have anything to actually show for it. If there is one thing though I can commend myself for, it's for sticking with an idea I've been tinkering with for this long now and gradually making headways. Even though I've been reserved about my progress, I can say I'm farther now than where I initially started.
I'm gonna put my project on pause for a tiny bit so I can explore the engine outside of it... Winging it can only get you so far LMFAO
Have seen some of my favorite people here posting and helping others with questions today -- love to see it!
Haven't been on here actively in awhile, project is going strong my biggest issue is the STORY, i'm refining the plot and learning so much i decided to take a writers class to improve even more but the programming and functionality of the game is stepping up nicely!

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