If you're reviewing someone else's game, don't focus only on the negative and criticize them. Use positive constructive feedback. As game developers, we need to empower one another; not put each other down.
Just wanted to share how my game won 1st place in a game jam for itch.io. Everyone else used Unreal, Unity, GMS2, Godot, etc but I used RPG Maker 2003 It just shows that you can create a good game and it doesn't matter which engine you use
I almost never use the built-in vehicles in RM2k3 but I figured out a clever use for it with a levitation skill for dungeon puzzles. This is a proof of concept puzzle I made to test it
Sorry everyone, I am here sporadically. After 6 years of delays after delays in my life, I try to do all mat once and that means that I spread thin everywhere because it just is impossible to crunch 6 years in one or even two, but I try! I wish many of that I would already given you and put behind but... well...
I'm looking for an experienced gamer who has played a few games created with RPG Maker, who knows what an alpha build is, who may remember the old days when cliché was the favorite word on Creation Asylum, who, if a reviewer, would ask for my permission before making a review to post on YouTube, or whatever, since I will be messaging you a 10 minute, or so, DEMO based on an alpha build of Effervesce Fallacy™.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.