Few days since I started my crowdfund. Surprise, it bombed, didn't get a cent nor will I. Got some okay traffic on itch though.
Not that much a surprise. Was shooting blanks with the idea, yet I feel it was worth just to take a shot.
Best thing out of this is some dude texting me about his marketing skills, scamming me out of the money I didn't get lol
Gonna mess with him a while, see how good is his word game.
To any aspiring, green gamedever out there reading this, here's a really good tip. LEAVE EXPLANATORY COMMENTS IN YOUR EVENTS ABOUT WHAT CODE DOES WHAT, AND LOTS OF THEM
I swear, if I hadn't started doing that, I'd have no idea what the heck is going on in my events at all.
Man, feels like I haven't posted a proper update in weeks. Maybe because that's how it is.
I've been polishing my demo, reworking my main gig and planing out to take a crack at some crowdfunding.
Made these gifs yesterday.
This summer sucked. I'm glad it's over.
Besides the cooler weather in my corner of the world, releasing a game demo, the potato harvest, everything else sucked.
Now that Autumn is here, I hope to get some real work done like I did last Spring.
Here's one tiny, choppy, rough draft gif of the very first trailer I ever made. Took me weeks to force myself to get it done. I ain't got the time nor drive for this.
It ain't the greatest trailer ever made, but for a first timer, I'm proud of myself.
Hello. UPDATE: 2023.10.20 Who hasn't put a stop on a big project they've been working on for years? I sure have. I won't be working on this game for the coming while, it is unsustainable for me. Yet I have put in a lot of work in this already and hope to return to it one day. I'll keep the...
Heh, heh. I've been experimenting with a naughty word detector Common Event and using scripts to check certain strings. I never thought I would see such language in computer code. I would post a screen shot, but it probably wouldn't be appropriate, even with a Spoiler. But it certainly makes me laugh and it works great.
Yknow what? Im seriously considering recruiting a manager to oversee my games development.
Because I cannot focus or complete these tasks by myself. I need someone to give me orders, without having them be my boss.