Ami
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  • still nothing what I make but watch monday night raw on youtube,one night after summerslam
    trying to make age verification in my project. if player are under 15,auto-leave to game title.
    Elliott404
    Elliott404
    I was reffering to the work that put onto the animation, but damn..
    Ami
    Ami
    @Poryg,what that video? I cant watch it because different country
    Poryg
    Poryg
    @Ami it's I'll sue ya from Weird Al Yankovic, a parody song about some of the most stupid lawsuits, some of which are from USA, where anything is possible, and some are from Australia if I remember correctly... Some may be even from somewhere else.
    i make project with indonesian language,is that okay with that? im curious and nervous...
    Ami
    Ami
    i know that. i could imagine the japanese games will take 6 and 8 months or more to english games,even with hacking.
    slimmmeiske2
    slimmmeiske2
    If you want to post your game here, it needs to have an English language option. If you're not planning on sharing here, then there's no problem and you can do what you want. :)
    TheoAllen
    TheoAllen
    Hey, at least I have no problem playing your game :D
    most hated thing in online games: gacha system,bad words in chat section.
    • Like
    Reactions: Amane Kagari
    Traveling Bard
    Traveling Bard
    @Hyouryuu-Na yeah that sort of thing is not cool. I feel it's an accepted model for many mobile games these days unfortunately. When a system pushes a pay wall or designs a system around putting in money to MAYBE progress then that's almost predatory imo.
    Amane Kagari
    Amane Kagari
    Most mobile games (I could safely say all battle-involved) runs on gacha systems these days. Though there are push on some countries to ban some systems, but they're often not taken seriously enough to even go through. Though, not all gacha systems are bad, a majority of them are. As for bad words or "bad words", some game companies have aweful filters that censors many good ones while real bad ones passes through.
    Amane Kagari
    Amane Kagari
    The main reason for those sometimes pain in the behind filters are because most of those companies don't hire people who understands good English even though their servers are based in the west or they have a "global community". This is probably the main cause of those nonsensical censors. :p (I find those funny sometimes.)
    im not pro with qwerty style phone keyboard,im still like with 3x4 style phone keyboard
    I bad at making enemies,even with enemy level and enemy base parameter plugins
    bgillisp
    bgillisp
    Enemy level default settings are bad anyways, you will want to set those to add 0 per level until you get the rest balanced out.
    I ask to you (its up to you to not answer my question)
    • Like
    Reactions: Kes
    Mystic_Enigma
    Mystic_Enigma
    I don't see why it' so reviled, though I dare to say that Undertale might have something to do with it...Any other explanation is bogus!

    Ironically, I intend to use a similar font (Comic Relief), in most games I (hope to) make.
    mlogan
    mlogan
    The hate has been around longer than Undertale. And it’s simple - it was insanely overused.
    HexMozart88
    HexMozart88
    Pretty much that. For me, I just don't like it because it looks tacky.
    if i have stuck/no idea what i make,I play the games or watch someone playing the games
    phamtruong1992
    phamtruong1992
    Yup, that's one way. Other way is browsing the net or search google for the mechanic you might be liking to have on your game. Reading those ideas from people really helps. I do this all the time. Rpg maker forums have these kinds of section too, called Game mechanic Design and Game Ideas and Prototypes, take a look at them.
    • Like
    Reactions: Ami
    My target of double attack skill is 16. 14 are done,2 are in progress in my mind.
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Zombie status is now complete. I didn't have to do much in the way of changing how healing is applied to undead targets, was just a simple 3 line code. I thought I had to overhaul Game_Action lol. Everything else was doable by events. So.. Zombie: You turn undead. Your element changes to darkness. You're weak to light, you're strong to physical attacks and healing hurts you and revival items will kill you.
My Overworld might be a mix of inspiration from 2D Final Fantasy games, Breath of Fire, Battlechasers: Nightwar, Super Mario World, and Pillars of Eternity. If I can make it more in-depth than just walking from point A to point B, that might do a lot for the gameplay experience. Hmm...
Terribly depressed. Worst birthday I've had in years, no motivation to work on anything. Still no income. At least I've got my computer running again.
Doing RPG Maker News for 19th September 2021

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