Andar's latest activity

  • Andar
    theoretically it is possible to have a program analyse the mapfiles for the tile-ids. But I don't know of such a program, and it has to...
  • Andar
    checking a sequence of notes/key presses is the same as checking a sequence of events touched or items collected or any other puzzle...
  • Andar
    Andar replied to the thread Set Event Location help needed....
    then you need to show us screenshots of all the commands and all the pages in the door events for us to check what might cause this.
  • Andar
    Andar replied to the thread Set Event Location help needed....
    most likely because the two events that are pretending to be doors use the same switch to determine if they should be closed or not?
  • Andar
    Andar replied to the thread FSM Tilesets (MV vs MZ).
    if you check this site's shop (Degica) you'll only see one such package for both MV and MZ - that is the best way to check if there is a...
  • Andar
    Andar replied to the thread Special Effect Escape Bug.
    that is a problem but not a bug - the escape effect was never intended to be used on actors, it is there to remove enemies from the...
  • Andar
    there is only ONE possible order for yanfly's plugins - exactly the one on his big list, top to bottom. any experimenting means that you...
  • Andar
    basically the error says that it tried to load a data file, and that data didn't fit what it expected. It is almost certainly a...
  • Andar
    yes and no there are some tricks in selecting the specific points when the next line starts that will tell the engine that it needs...
  • Andar
    Andar replied to the thread WordWrap.
    no, that is ONE of several textcodes, and for this it is the wrong one - you don't want to show the face based on actor ID, you want to...
  • Andar
    Andar replied to the thread WordWrap.
    there should be a textcode for that - please check the plugin help file
  • Andar
    Andar replied to the thread WordWrap.
    wrong, that is not regular behaviour - by default the area is fully avaiable even with a face on the left. as I said aabove, this is a...
  • Andar
    Andar replied to the thread WordWrap.
    If Yanfly used similar options to his Ace Message System in the MV plugin, then there are several configurations about the size of the...
  • Andar
    Andar replied to the thread Playtest not working.
    Then there are only two things to say: 1) you've just learned why backups are every developers best friend 2) you need to find out why...
  • Andar
    Andar replied to the thread Playtest not working.
    it depends on which json files where swapped. json files are data files, containing everything you enter into the project. If one gets...

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Day 9 of giveaways! 8 prizes today :D
He mad, but he cute :kaopride:

Our latest feature is an interview with... me?!

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Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.

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