Quiero un paquete de recursos con sv_enemies y algún otro sprite enemigo andante. Debe haber dragones, enanos, elfos, señores oscuros, bestias, todo tipo de seres mitológicos, animales salvajes, bandidos, soldados... Ya tengo muchos recursos de RPG Maker MV y algunos DLC que he comprado, pero...
Well, I'm already very advanced in MV, with many plugins, and it would be unfeasible for me to move it to MV. Then the game runs correctly in M1? Although the RPG Maker does not. Maybe it can be run well through Wine or a Windows app emulator.
Is there any news about running RPG Maker MV and its corresponding game on the new Apple chips? I am developing a video game with this graphics engine and I am considering buying a new MAC. Thank you.
Hi there. I wanted to tell you that I am going to use your crafting plugin in the video game Quintessence, which is on Steam. Now it is free, but in the future when it is complete it will become commercial. If you are interested in playing it, now just go to Steam. And in the future I can give...
I can't get it to work. I just want that if the character has a state, when applying the same state, this state is removed and a new one is applied.
if (a.isStateAffected (1)) {
2;
}
más {
1;
}
If 1 is the poison state and 2 is poison+, when I apply state 1 it does not go to state 2. What am...
I have managed to configure everything. But I have a problem. When the inventory limit is reached, the stack of objects is reset to 0, losing all of them. You say you fixed this bug, but I don't know if I have to add something to the game to make it work properly.
When the Panic gauge is full, Mike will turn into Omar in a state of actual panic. his move list changes and until the meter depletes completely, he'll be able make use of this alter ego.
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