This is an old thread but I was looking for exactly that (my game is a mobile game and file size is important). I couldn't find it either so I edited Yanfly's script to add the options. If somebody else is looking for this, enjoy. Default is mirrored as normal, but you can add notes <Mirror> or...
I'm not using Crosswalk as I was having some performance issue with it. I've seen many people saying they are having issue with sound and music with Webview. I never had, so I can't help much here.
However keep in mind that before music or sound can play, it needs to be loaded. Sometimes it...
The remove unused file options will miss some files you are referring in triggers on in script, or in some animation etc. it's a useful but imperfect tool. Do a full beta run of your game and make sure to manually add those files that were missed. On next export, simply merge folder without...
I was having some similar issues with repositories. I fixed them by changing the repositories order in my gradle files (make sure google is before jcenter):
repositories {
google()
jcenter()
}
instead of
repositories {
jcenter()
google()
}
Give it a try.
Well that's more than annoying. It's unreleasable.
Is there anyone that is actually using this method and don't have this bug when running on an Android 8 device?
That's actually the method I use. I did post my problem there as well and it seems I'm not the only one with it. But if you find any clue to fix it or knows another method without that issue, I'ma ll hear :)
In my case, plugin aren't responsible. The same issue occurs with a fresh new RMMV project with only default scripts. I'm using the SRD preloader in my project, but for the sake of testing I disabled it and tried the one ArtikDart talked about; no change.
My guess is that it's coming from the...
I've being using the Altimit project to create my game's APK for some month now. But since my device was updated to Android 8.0 (Oreo) about a month ago I'm now having issue with disappearing windows and menu background. I get this issue only on devices I tested with android 8+, those running 7...
I had similar trouble with sideview characters going black during fights on Android, but display was fine on PC. I fixed the issue by reducing the file. It might be a similar problem with tileset. Try reducing the file size to see if this fix the issue.
Regarding the disappearing text in menu...
I'm having a curious issue. I'm developing a game for mobile. I have this problem with Android since the version 8 (Oreo). So basically the OS seems to unload some files (images in this case) to free RAM. It's not too much of an issue except that it means that Window.png have to be reloaded from...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.