Recent content by Anthyny

  1. Anthyny

    Float

    This was super awesome. I even just have it open in the background on the music from the first levels as well now. Thanks for that too. o/
  2. Anthyny

    RPGMaker MV Honours Project Ideas

    While I have no real experience with what your professor might expect from you in 4th year Software Engineering, I'd think that he'd might want something a little more complex then something you put together with another company's software. If anything though, similar to what watermark said...
  3. Anthyny

    Dragon's Requim: Return of the Lunar Dragon

    Your original post says characters stats are going to be "throw a lot of nines here" ? I understand you said you want extensive character development, but just adding more numbers is difinitely not the answer to that. There are a plethora of ways to add character development without just...
  4. Anthyny

    RMMV Mars Underground [release date 15 March 2019]

    Hah! This instantly reminded me of the melancholy of haruhi suxumiya. The second season was literally a respect if the same episode for like ten episodes til the guy realized he was stuck in a time loop. gonna give this a try tonight hopefulky
  5. Anthyny

    Can this battle system be done :o

    The Amber Throne seems to done in a similar style to this. 
  6. Anthyny

    Animated Enemies

    If you think that's frustrating, how frustrating do you think it is for the people even taking the time to make these plug-ins? I really wish people would take 5-10mins to even start learning how to script something before having the audacity to say something like you have. That being said...
  7. Anthyny

    GESPENST

    This project is pretty well put together as I would've expected from you. Here's an official review after playing it though. -- First and foremost, the way you ended it left me bitter. Lol -- The mapping is solid, and even though the "Hey follow me" idea is obvious its relatively easy to get...
  8. Anthyny

    I never played again after Lilly.

    I never played again after Lilly.
  9. Anthyny

    Just got back from the Beach! Lol

    Just got back from the Beach! Lol
  10. Anthyny

    Game Making Drive Feb 2014

    Day 3 An hour to work on each of these went by SURPRISINGLY faster than I expected. :/ Kenneling The Return
  11. Anthyny

    Game Making Drive Feb 2014

    Day 2 An hour to work on each of these went by SURPRISINGLY faster than I expected. :/ Kenneling The Return
  12. Anthyny

    Game Making Drive Feb 2014

    Day 1 I decided that I'll be working on two projects during all of this. Dedicating an hour-ish to each one hopefully. Kenneling The Return
  13. Anthyny

    Game Making Drive Feb 2014

    Still Feb. 3 for me. :3 DAYS: Daily TIMES: 10PM-11:59 PM MY TIME ZONE (UTC/GMT +/- #): GMT - 8 PREFERRED TEAM: Blue
  14. Anthyny

    How dramatic should decision making be?

    Thank you everyone for your input. I'll begin my revisions considering these points in mind. And if anyone else has an opinion, please do share.
  15. Anthyny

    How dramatic should decision making be?

    I was pondering about a new-game+ kinda thing, but I was slightly deterred by it because allowing a beefed up player to run through everything again might render the intended difficulty for the other endings to be sub-par. Now personally I wouldn't mind having to start over for each play...

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A beloved family member passed away due to complication to combat COVID and diabetes. Rest in peace Grandma.
Just got FES pack for my MZ. The details of the tilesets and chars seem not very compatible with MZ rtp. Look like they are scaled up. Not saying it's bad, but just won't fit well.
I've been busy with other things lately but I'm getting back into working on stuff for my game next month. I think I'm going to fiddle with making NPC busts next, mixing and matching stuff from DLC I've purchased.
Just finished composing a boss battle theme!

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