Credit for my Avatar goes to Dani Oliver on Twitter. I borrowed it off the internet and do not intend to claim it any other way.
Let's just say I have an obsession with gaming and leave it at that. I currently heavily involved in the SCA learning Heavy Fighter Combat and spending my remaining free time when not work at my full time job on RPG Maker. Someday I am going to release that game of my dre... Nevermind. I'll just stick to having fun with it.
I've only been involved with the release of a single game called A Most Inconvenient Evening which was for a game jam called Winterruption. My current project has been underway for almost a year though I have changed art directions 3 times and the game engine twice which has definitely slowed my progress but I am very happy with the current state of things. I continue to push forward on the path to completion!
Hopefully we will cross paths and make/play/discuss great games together!
My brain when designing quests:
There is piano, it needs help --> The organ (yes organ now) is missing a component! --> Where the heck am I supposed to put this missing piece!??! --> Add an entire new mini dungeon specifically created to house this new piece. --> Connect this brand new mini dungeon to an already designed dungeon with background information about the town it's found it.
Sheesh, Guys, don't think you can throw easy prices like $25/$50 on potions/ethers then have monsters pay you $75 for killing them (never understood that concept btw lol) and think it'll all work out!!! Just realized my prcies vs payout left my players unable to get decent stuff without some serious farming from the start, i'm about to call H&R Block to help my MC get his stimulus check just to buy new armor