Arend Galenkamp
Last Activity:
Dec 11, 2018 at 8:22 AM
Joined:
Oct 13, 2017
Messages:
71
Likes Received:
33
Trophy Points:
18

Following 2

Followers 2

Gender:
Male
Home Page:
Location:
The Netherlands
Occupation:
PC Builder, Indie Developer.

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Arend Galenkamp

I DO STUFF, Male, from The Netherlands

Veteran

It's 5'30 AM *cries* Nov 30, 2018

Arend Galenkamp was last seen:
Dec 11, 2018 at 8:22 AM
    1. Arend Galenkamp
      Arend Galenkamp
      It's 5'30 AM *cries*
      1. samkfj
        samkfj
        You've survived the night. Relish--your victory... for another night approaches.
        Nov 30, 2018
      2. OmnislashXX
        OmnislashXX
        Not here, it ain't. Right now, it's 1 a.m.
        Nov 30, 2018
      3. Poryg
        Poryg
        30 minutes and my shift ends ^_^
        Nov 30, 2018
    2. Arend Galenkamp
      Arend Galenkamp
      Developing a 2nd IGMC Game in 2 days is fun! *sarcastic voice with pure pain*
    3. Arend Galenkamp
      Arend Galenkamp
      First IGMC project sent in, wml
      1. Finnuval, SmashArtist and l8rose like this.
    4. Arend Galenkamp
      Arend Galenkamp
      It was this exact moment when I gloriously grabbed yesterdays back-up after todays' project got corrupted
      1. View previous comments...
      2. HexMozart88
        HexMozart88
        Which reminds me... *opens files*
        Nov 27, 2018
      3. Mystic_Enigma
        Mystic_Enigma
        *Casually backs up own project...*
        Nov 27, 2018
        MushroomCake28 likes this.
      4. Kupotepo
        Kupotepo
        It is ok. You live and you learn. It might give you a reason to start a new project and being more careful. It is very tired I agree; however, you get a new creative way to make your game more interesting.
        Nov 27, 2018
    5. Arend Galenkamp
      Arend Galenkamp
      Are there more RPG Maker games that don't use the battle mechanic at all? Or are very different than the usual?
      1. View previous comments...
      2. RetroExcellent
        RetroExcellent
        I actually will be using an on map action battle in the vein of secret of mana. I've got it working, just need to condense it so it's smoother.
        Nov 9, 2018
        Arend Galenkamp likes this.
      3. OnslaughtSupply
        OnslaughtSupply
        There's a ton of exploratory adventure games without combat. I did one a couple months back that won a jam. It's so much easier than balancing combat.
        Nov 9, 2018
        Arend Galenkamp likes this.
      4. Arend Galenkamp
        Arend Galenkamp
        Yeah I know, it's much more fun to develop for
        Nov 9, 2018
    6. Arend Galenkamp
      Arend Galenkamp
      If anyone knows how to gain public for a game, please help
      1. SpaceBot
        SpaceBot
        Networking. Youtube, fb, etc.
        Nov 6, 2018
      2. Kyuukon
        Kyuukon
        Just keep in mind it won't be easy if you use mostly stock assets.
        Nov 6, 2018
        SpaceBot likes this.
    7. Finnuval
      Finnuval
      hallo daar, alles goed?
      (Hi there, how's it going?)(For our non-Dutch friends on here lol
      1. The Stranger likes this.
      2. View previous comments...
      3. The Stranger
        The Stranger
        I read 'hallo daar, alles goed?' as 'Hello there, all is\all's good?' :) I frequently recognise words in German too. Guess it makes sense, what with English being a Germanic language.
        Oct 12, 2018
        Finnuval likes this.
      4. Finnuval
        Finnuval
        @The Stranger Yeah most of the difference is in the grammatics and the use of some words from french but largely similar indeed
        Oct 12, 2018
        The Stranger likes this.
      5. The Stranger
        The Stranger
        I used to enjoy learning bits and pieces of Old English. It was really cool seeing how modern words evolved from it. The word evil, for example, came from yfel. Anyway, sorry for derailing your status.
        Oct 12, 2018
        Finnuval likes this.
    8. Arend Galenkamp
      Arend Galenkamp
    9. Arend Galenkamp
      Arend Galenkamp
      Main project about 60% finished...
      1. Sauteed_Onion likes this.
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  • About

    Gender:
    Male
    Home Page:
    https://ViegolTech.nl/us
    Location:
    The Netherlands
    Occupation:
    PC Builder, Indie Developer.
    About Me:
    I'm vegan (jk)
    First Language:
    Dutch
    Primarily Uses:
    RMMV
    Interests:
    Puzzles, Resident Evil, Adventure, Zelda, Monster Hunter, problem solving
    Hi, thanks for taking a look at my profile!

    I'm Arend Galenkamp, owner of ViegolTech and new Indie Developer.
    Small history: I've lived in The Netherlands my whole life, finished college as a Chemical Laboratory Analist. In the meantime I've set up a company which grows bigger everyday and began game development. But what has it to do with RPG Maker MV? Nothing, except the first game is using it as an engine...

    At the moment I'm working on 3 games:
    Almanac, best described as a combination between the original Zelda, Undertale and Portal. The release window of the game is Q4 2018. For now it will only be released on Steam.

    The second game is more arcade like: it's a combination of the flash game "Boxhead" and Plants vs. Zombies. The game is around 15% done, there is no release window just yet.

    The third game is around 30% done: it's basically a remake of an old Lego game called "Rock Raiders".

    For contact you can email me at ViegolTech@outlook.com or visit https://ViegolTech.nl/us
    If you're Dutch please take a look at https://ViegolTech.nl

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