Mapping today. I've decided to use smaller maps as a combination for a "world" map. The system will check if player is on a vehicle (ship or air ship). If they have a "map" key item they can (fast) travel to the new area for game progression. I honestly don't know the details of exactly how it will all work, and am not ready to implement that just yet, but I know there are some teleport tutorials that should point me in the right direction. For the mean time, I'm not messing with that. I want to do some towns and villages that I can pick and choose from as the story progresses. Right now I have a death cult, A love affair, murder, mystery, and an alien. What more can you ask for? Places for these things to be. I'm on it.