Ashouse
Last Activity:
Jul 2, 2019
Joined:
Oct 25, 2015
Messages:
245
Likes Received:
91
Trophy Points:
28

Following 3

Followers 1

Gender:
Male
Birthday:
May 4, 1983 (Age: 36)

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Ashouse

Resident Zombie, Male, 36

Veteran

Well, it's winter time, so I'm back again, right on cue! Nov 24, 2018

Ashouse was last seen:
Jul 2, 2019
    1. Ashouse
      Ashouse
      Well, it's winter time, so I'm back again, right on cue!
      1. Guiguimu likes this.
      2. View previous comments...
      3. Ashouse
        Ashouse
        Thanks you guys! Lol
        Nov 24, 2018
        Guiguimu likes this.
      4. Guiguimu
        Guiguimu
        Welcome back ahah
        Nov 24, 2018
      5. Finnuval
        Finnuval
        Reversed hibernation? ;)
        Nov 26, 2018
    2. Ashouse
      Ashouse
      I can't find that stand alone MV generator that someone made. I can't remember exactly what it was called, or who made it. Hoping reminder.
      1. Guiguimu likes this.
      2. The Stranger
      3. Ashouse
        Ashouse
        Thank you, thank you. Glad you beat the "that's not what status is for" crowd!
        Apr 29, 2018
      4. bgillisp
        bgillisp
        Still usually best to post a thread for it, just because after 6 status updates by others most will never see this. So if no one knows what you mean before that happens...
        Apr 29, 2018
        starlight dream and Guiguimu like this.
    3. Ashouse
      Ashouse
      I'm seeking a private conversation with someone experienced in selling games about encryption.
    4. Ashouse
      Ashouse
      Anyone who still remembers xp, please help me change the blocky damage text/font. I've looked for hours. no dice. :(
      1. Ms Littlefish
        Ms Littlefish
        You might want to make a thread instead. The status feed isn't meant for support type questions. :)
        Nov 23, 2017
        Ashouse likes this.
      2. Ashouse
        Ashouse
        Yeah, I know. I already did that. Seems no one cares about xp anymore. (but me) :( I'm about to ask Shaz in Pm, but I'm afraid she'll tell me the same thing. :/
        Nov 25, 2017
      3. Ashouse
        Ashouse
        Was hoping that some old schooler would see my status and take pitty on me.
        Nov 25, 2017
    5. Ashouse
      Ashouse
      Hi everyone. I came back. my creative season always starts right around winter time.
      1. starlight dream likes this.
      2. Ashouse
        Ashouse
        Yep. Back again! Lol
        Nov 24, 2018
    6. Ashouse
      Ashouse
      Got a new 6 core machine with 8 gigs ram. Can't wait to see how it does with mv!!! :D
      1. Engr. Adiktuzmiko
        Engr. Adiktuzmiko
        woah... nice machine...
        Jan 9, 2017
        1 person likes this.
      2. taarna23
        taarna23
        I think that might be a little overpowered for MV. XD


        But nice anyway!
        Jan 9, 2017
        1 person likes this.
      3. Marsigne
        Marsigne
        6-core machine? what's that, an FX-6300?
        Jan 11, 2017
        Susan likes this.
    7. Ashouse
      Ashouse
      Seriously considering replacing most mv tiles with resized vxa tiles.
      1. Shaz
        Shaz
        Or use the Change Tile Size plugin and don't resize the Ace tiles at all ;)
        Dec 9, 2016
    8. Ashouse
      Ashouse
      I don't have a spoiler tag icon "the little eyeball" unless I start the thread and I don't know why...
    9. Ashouse
      Ashouse
      Checking out some really great music by Scythuz
    10. Ashouse
      Ashouse
      Weighing all options. Pros and cons. Accepting limitations of default comes with great advantages. Still, my eyes in some areas favor custom work, but with it comes a price, even the free stuff. Happy day to all!
      1. Sharm
        Sharm
        For me this question has always been about why I want to make games.  If you can get what you want out of the game creation experience with no custom work then do it.
        Dec 7, 2016
    11. Ashouse
      Ashouse
      Up until now, I hadn't used the default tile map editor much. After being frustrated for a few days, and learning to shift click properly, I'm using Doodads less and less. Things are coming together. I spent all of yesterday making one map. ONE MAP! lol But I think I'm getting the hang of it now. And the map looks pretty good. Had to figure out the pitched roofs thing. A big thanks to @Candacis for making those tilesets AND including a pdf that explains how to use them.
      1. 1 person likes this.
      2. Kes
        Kes
        I do everything in the editor.  Once you get the hang of it, it's possible to produce some extremely good maps at a fraction of the file size of doing e.g. parallaxes, and in less time too.  Win-win.


        So keep at it!
        Dec 4, 2016
        2 people like this.
    12. Ashouse
      Ashouse
      Mapping today. I've decided to use smaller maps as a combination for a "world" map. The system will check if player is on a vehicle (ship or air ship). If they have a "map" key item they can (fast) travel to the new area for game progression. I honestly don't know the details of exactly how it will all work, and am not ready to implement that just yet, but I know there are some teleport tutorials that should point me in the right direction. For the mean time, I'm not messing with that. I want to do some towns and villages that I can pick and choose from as the story progresses. Right now I have a death cult, A love affair, murder, mystery, and an alien. What more can you ask for? Places for these things to be. I'm on it.
    13. Ashouse
      Ashouse
      Wondering how hard it would be to have an import system for episodic releases. Like characters from episode 1 could have the same stats, level and equipment in episode 2, or, if no save is presented, episode 2 would have the same characters at a predetermined level with predetermined equipment. Anyone know if someone is working on something like that?
      1. View previous comments...
      2. Ashouse
        Ashouse
        Ah, i see. Sorry. What about your jewelry sight?
        Dec 1, 2016
      3. taarna23
        taarna23
        Never really got it going. Life got in the way.
        Dec 1, 2016
        1 person likes this.
      4. Ashouse
        Ashouse
        I understand how that goes. Well I'll send you $30 and you send me something pretty for my awsome wife! :D /jk
        Dec 1, 2016
    14. Ashouse
      Ashouse
      "Your transaction failed because you are trying to buy 'RPG Maker: Pixel Myth: Germania' which requires ownership of 'RPG Maker Vx Ace'. Please correct the error and try again. " - Steam


      Rpg maker web would know that I've already purchased that. Just sayin.
      1. 1 person likes this.
      2. View previous comments...
      3. Pandaxclone2
        Pandaxclone2
        @Celianna Does that mean this is wrong?



        Q: If I order from RM Web and get a steam key and a non-steam key, can I sell one of them or give it away?


        A: No. It is one license, one key, that will activate both programs. You are not buying two programs

        Nov 29, 2016
      4. Ashouse
        Ashouse
        It's ok. I'm still a huge fan of Celiana, and a lover of all rpg maker(dom). :) I had to spend some money to make some money and just bit the bullet and bought vx ace at it's heavily reduced rate of like $7. Then I got the three graphics pack I'd been eyeballing for the past 3 days at also heavily reduced rates and came out ahead (just less $7.) Since I pre-ordered MV I went ahead and used my key on that with no issue. Will be installing shortly.  Now I'm in awe at all the map and art work that I've never seen before. There are great examples there, and while I was frustrated yesterday, I'm much happier today. :) Thanks, everyone who put up with my anti-Steam rantings yesterday. Will be giving it a good go.
        Nov 29, 2016
        1 person likes this.
      5. mlogan
        mlogan
        @Pandaxclone2 No, it is not wrong. What that question is asking is, if I buy a product and get a key for both, can I share (in other words, give a free copy) to a friend. And no, you can't. When a Steam key is also provided it is simply for your convenience.


        What Celianna was referring to is that when VX Ace first came out, Steam was relatively "new" or perhaps up and coming. Ace was not sold with a key for desktop and Steam both, like MV is now. So, for a limited time, Degica was very kind and offered Steam key to those who had purchased Ace. They no longer do that.
        Nov 29, 2016
        1 person likes this.
    15. Ashouse
      Ashouse
      So the sale is Steam only?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!! You guys are KILLING ME!
      1. 1 person likes this.
      2. View previous comments...
      3. Ashouse
        Ashouse
        OK, OK, OK...


        I'll finally give it a go, I guess. Especially because taarna said it isn't that bad. I wouldn't mind having my hours logged anyway. It'd probably be short several hundred at this point, but I'm only 4 days into a new project. It'll also be neat to auto update, and save me one step. Now I've just got to contact customer support to figure out how to get a steam key since I pre-ordered MV. Unless of course someone in the know reads this and directs me. Hey, if I'm gonna do it, may as well do it all! lol
        Nov 29, 2016
      4. Zalerinian
        Zalerinian
        The key from MV is also a steam key, you reuse it on Steam to activate it there.
        Nov 29, 2016
        1 person likes this.
      5. taarna23
        taarna23
        Well, the program will auto-update - always remember to do your project, too!


        Oh, hey... if you have it stand-alone, your key and the steam key are one and the same. :3
        Nov 29, 2016
        1 person likes this.
    16. Ashouse
      Ashouse
      Another Rpg Maker lesson learned. If it's a move rout problem, or a transfer player problem, it most likely isn't a bug... it's operator error. (me)
      1. 3 people like this.
      2. View previous comments...
      3. bgillisp
        bgillisp
        Or mine: "What the world was I thinking?"
        Nov 22, 2016
        3 people like this.
      4. Celianna
        Celianna
        Or .. "Why did I try to make this so complicated when there's a simple event command for it?"
        Nov 22, 2016
        3 people like this.
      5. Vox Novus
        Vox Novus
        Lol, reminds me of the other day. Couldn't get my secret boss monster to use his special move. Wracked my brain trying to figure out what it was; even checked if I accidentally sealed the special skill type. A sad amount of time later I realized the skill was accidentally set to only from menu (most likely from scrolling with the mouse wheel before clicking off the box). I wanted to punch myself for not checking that first because it was the simplest answer for why it wasn't working.
        Nov 22, 2016
        1 person likes this.
    17. Ashouse
      Ashouse
      Anyone want to help me with something simple. (I've been learning other things for the past year) I just want to display text for a set amount of time and not have the action button dismiss it. I can make it frame wait but I don't want the player to be able to use action button to remove the text.
      1. View previous comments...
      2. Ashouse
        Ashouse
        LOL, I really shouldn't have access to a computer after I've been drinking. Turns out it was a glitch. Mv's been acting funny since the update. Turned it on today and everything worked how it was supposed to. Lantiz, how are you doing? you got any questions, issues I might actually know about?
        Nov 18, 2016
      3. Ashouse
        Ashouse
        I also need to learn how to start a rpg maker blog so I can rant in a more constructive way.
        Nov 18, 2016
      4. Lantiz
        Lantiz
        Aaaah... I'm doing fine :D


        Almost finishing my "short" game.


        Questions... hmmmm... ah!


        Whats the answer to life the universe and everything?
        Nov 18, 2016
    18. Ashouse
      Ashouse
      My goodness. Changing tileset passage SERIOUSLY needs a "drag to change" option!
      1. 1 person likes this.
    19. Ashouse
      Ashouse
      Must... Sleep...
    20. Ashouse
      Ashouse
      Made a great looking website from a DIY WYSIWYG sight. Has a blog and everything. Glad I did what I usually do and checked customer reviews before whipping out the CC. Turns out they have HORRID billing practices (double charging, slipping services into you cart you didn't ask for, auto renewal you can't cancel like AVG, not honoring service cancellation or refund). Look great and I'm out two days of hard work. Just glad I didn't lose money. Please always check third party reviews on a different site before you make any purchase ever. That's my advice for the day... uggg
      1. View previous comments...
      2. Ashouse
        Ashouse
        I'll give it a shot. The price surely looks right. Thanks. So you use it for your jewelry thing?
        Jul 7, 2016
      3. taarna23
        taarna23
        If you mean the hosting, yes. I'm setting up with an ecommerce solution for my jewelry, altough that's somewhat on hold with Canada Post going on strike and all. I also have my game dev website with them, using wordpress.
        Jul 7, 2016
      4. Ashouse
        Ashouse
        UPS went on strike once a great many years ago. I was too young to really remember what all went wrong. Well, I have a wife... you'll have to link me to your site when you get your ecommerce up and running. Hey, thanks for all the help.
        Jul 7, 2016
        1 person likes this.
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  • About

    Gender:
    Male
    Birthday:
    May 4, 1983 (Age: 36)
    First Language:
    English
    Primarily Uses:
    N/A
    Started a bunch of projects. Just like the majority, have yet to finish one. RPG making is very time consuming.

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