Yeah, after life came and kicked my butt I'm not gonna be able to finish my IGMC project in time without cutting back on a lot. Oh well. I'll still finish it, though!
Now about 48 or so hours total into my IGMC project and I have 3/8 of the game itself complete, half the art, and maybe 30 minutes of actual gameplay. Not bad for a first project, I'd say
The second draft of my script is almost done, and I don't think I'm going to write a third draft. I'll make changes to dialogue here and there, but I'm happy with the series of events the way they are.
Just found an obviously custom effect (i.e. edited by me) in my resources>sounds folder called "rip jaw off". Dear Lord what is wrong with me as a person that at some point I needed a sound *specifically* for THAT??
(...rhetorical question.)
so like with the whole 'familiarity breeds contempt thingy', how are you supposed to tell if your title screen/battle music gets really tedious after a few dozen plays or if you're just personally hella sick of it?
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