One of my favorite examples of a tutorial with no words is in The Witness. The entire game is full of introducing new concepts and meshing them with old ones in a way so the player can understand without having to be told how to do it. Below is a video of the very beginning, but really the whole...
I'm having trouble remembering the strings, since ukulele is GCEA and violin is GD... I already forgot aha. They are very similar so I mix them up a lot. I am getting better at placing my fingers in the right positions though.
I got a 4/4 Palatino. It was used, but I showed it to my friend who's been playing for around 12 years and she said it was really good. She said the strings are new so it'll be a little weird while I break them in, and I should get a neck rest, but otherwise there wasn't anything wrong with it.
Hey! I'm Atlas. Nice to meet you :D
I have a question, if you don't mind. How do you pronounce your first language, and what country is it from? I love learning about languages and I've not seen that one before.
Stopped procrastinating and decided to try out parallax mapping. I used Celianna's sci-fi tiles and Abyss's Futuristic tiles. Gonna try actually putting it in the game (after reading a ton of tutorials) and see how it works. :D
i need to ask do you mind sending me a link to tutorial town an legend of ancients Please My new Email is firstname.lastname@example.org
I Am A Member On The Site Here As Well If Your Still teaching Let Me Know Thanks Joseph
I just saw one of SigmaSuccor's RPG Maker news videos, it mentioned one of my plugins. Now I kind of wish I'd made a demo project for it, having nothing in that segment but a scroll down the code feels a little underwhelming given what the plugin COULD do. Except I suck at making demo stuff, and my testing project isn't fit for that.