Recent content by atreyoray

  1. atreyoray

    In-Game Manual

    Hey, Ilovepapayas! Did you forget to place a <main entries> tag in your manual.txt file? Check step 7 on page 8 in the tutorial to see what you have to do. Please tell me if it solves your problem!
  2. atreyoray

    Steal Item Skill

    Hey, Jexxes. That's an insteresting idea. BD But it would be better to leave it for another, separate plugin. Maybe if you ask for it on the request forums... There's already a parameter for that option :O . Check 'Message Position' parameter.
  3. atreyoray

    In-Game Manual

    I'm always glad to help people willing to use any of my plugins :D Good to know you got it fixed up.
  4. atreyoray

    In-Game Manual

    [/SPOILER]It seems like it's trying to read an undeclared entry. Could I take a look at your manual.txt? (If so, please send it on a personal message) I'm sorry about it, but unless there's another person writing a code for scrollable windows, I don't plan to use it here. For now, if the...
  5. atreyoray

    In-Game Manual

    Thank you, Chrispy. But let me propose you a better idea. Instead of letting my plugin (or any other) hinder the creation of your own plugins, let it serve you as a motivation to make your own. And then, when you feel confident enough, maybe you could share some of them here in the Maker...
  6. atreyoray

    In-Game Manual

    So... I guess I'm not double posting (since 72hrs have already passed? Haven't they? O_O) Updated to version 1.10! New Features: - You don't need to write down tags you'll not use in an entry. - You can now indent comments (#) in your manual data file. - You can now create multiple manuals. -...
  7. atreyoray

    Zombie effect like in Final Fantasy?

    The plugin is ready and I'm waiting for its topic to be approved. Meanwhile you can get it here: Dropbox Make sure you read its help. And please tell me if you find any bugs. EDIT: Official Plugin Topic is now approved: here
  8. atreyoray

    Zombie State

    Zombie State v1.00 by Atreyo Ray   Introduction Create "zombie states" that damage affected battlers when they were to heal HP.   Features - Zombified battlers receive damage with healing skills and items. - Zombified battlers also receive damage when their HP regeneration is positive (for...
  9. atreyoray

    Zombie effect like in Final Fantasy?

    Hey, Tagris! Can't make any SP-Param negatives... can you? So Recovery effect minimum value is 0%, thus not damaging when receiveing HP heal damage. EDIT: Ok, so I couldn't find a way of doing this only with 'if conditional' on the damage formula, so I made a very quick plugin (it simply...
  10. atreyoray

    Zombie effect like in Final Fantasy?

    Hmm... maybe if you include if conditionals on the damage formula... I'll check it out now and tell you in a sec =) - I'll edit this post if needed ;)
  11. atreyoray

    Icons on Menu with Yanfly Menu Manager

    You can use my plugin if you want. Kind of easy to use. It's in my signature.
  12. atreyoray

    In-Game Manual

    Thank you for reporting on this! I guess this is because of how regular expresions work. I'm using them to read the tags. I'll never master regex... really ;_;
  13. atreyoray

    In-Game Manual

    Yea... but then I'd have to include information on how to write JSON files, which is ok for most of us, but not for the people who don't know how to program. I mean, it looks complicated the way I made with tags, but that's because I haven't included an example or tutorial. I wanted to see...
  14. atreyoray

    In-Game Manual

    @Heartbreak61: Your manual text file should look like this: <main entries> This<name> This<icon> 84<title> Just This<picture><subentries> Foo<text>A single line text<end entry><name> Foo<icon> 85<title> Just Foo<picture><subentries><text>Another text<end entry>Entries are supposed to be...
  15. atreyoray

    In-Game Manual

    Hey JohnnyR! Thanks for asking! You just have to type the name of the subentries (they should be exactly as they are declared in their respective entry). If you're getting a "cannot read property 'icon' of null", press F8 before you close your game to open the console. If there's a line...

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On the plus side, if all this rioting sparks another Covid outbreak... I will have a whole lot of time to work on my game. Not exactly how I wanted to get that time, but hey I'm a glass is half full... of RM kind of guy. :LZSwink:
A video once in a while won't hurt.
Have a craving for a Nesquik milkshake. No idea why. Haven't had one since I was a kid. lol. I remember them kinda tasting nice, but also leaving a lot of nasty powder at the bottom of the cup.
The more I think about it, the weirdest part of going to work post-virus will probably be getting used to seeing my coworkers' mouths again. :LZYshock:
I think one of my weirdest realizations is that my speed of game development would probably be about the same if I *didn't* work a full-time manual labor job.

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