I don't have VNM, so I can't answer your question outright...but I do have a counter question, which is why do you need to do this?
If you're not changing the value of the variable, then you don't need the new one and you can just use Dom directly.
If you are changing the value, there's no...
It's caused by you using characters that are larger than what the engine is designed for?
You can use a plugin like this to make your in-game tiles have larger dimensions to accommodate your characters. Note that it requires you to have two versions of every tileset, for the editor and the...
That's a very outdated version of the Battle Engine Core. The current version is 1.5.1.
You should re-download all of your YEP plugins, that's almost certainly what's causing your problems, they're incompatible versions with each other.
How strongly do you feel that's still true? I have plenty of small maps in MV for my building interiors and I've never seen any kind of graphical errors. Or are there specific circumstances that will trigger it?
Correct - gameParty.members() will say whether the actor is in the party. As described in the first post for this plugin, ! is the operator for NOT (which you already had in your code, so I didn't think I needed to say it again).
Glad you got it working!
When you say "if thing," without referencing any kind of value or state, it's going to be true if that thing exists. So you're saying "if this actor exists," which it must if it's defined in your database, that's always going to be true.
Try: $gameParty.members().contains(a[X]) where X is the...
Finally working actively on Tundra! I'd like to share my wife's WIP art for the starting map and a rough draft of one of the later characters, Katrina. She's very eager to hear any feedback you might have!