Why does everyone complain when a game does not have a single-player campaign? If a dev wants to make a multiplayer focused game, why would the dev want to take resources that could be used to make the multiplayer better and use them to make a tact-on single-player component.
Can anything be labeled as a beta these days? The word has lost all meaning when games have been in beta for 2+ years and have no signs of ever coming out of it or when the game has a beta a week before the games release.
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I am disappointed that Fates has reduced magic so heavily (ex: there is only 1 dark spell and there are more swords then the total amount of spells)., Although happy that there are so many new weapon types.
A character being cliche is not bad on it's own. A character that is built well that then ends up having traits of a cliche character can end up really well made (and generally feels more natural). A character that is built from a cliche has a high chance of ending up feeling unnatural and non-memorable.
The anime characters we saw 20 years ago,
still have the same age when we see them now.
Somehow it's strange but also beautiful.
It's like no matter how much we change,
there's certain part of ourselves we can reconnect to when we see them again.
Lots of not good things happening IRL but I'm not gonna let this day end like this. Quote time:
"Success is not final, failure is not fatal: it is the courage to continue that counts." -Winston Churchill
So, keep going, lads. Whatever you do keep going. Until next time.