“Regarding the battle speed and tempo, for the sake of a stress-free battle, we want to do something on the level of Dissidia Final Fantasy." - Nomura about FF7 battle system. Don't want to have to make the player think I guess.
Game of the Year, aka the time where people whine that there personal Game of the year does not match some else's choice. In the end, like what you want and do not care what other people like, it is the only way to stay sane.
Go to IGN, see a spoiler for something I want to play soon right on the front page in the article title (ruined the games story for me to with how major it was). Never going to IGN again (they love posting spoilers in article titles to much).
One uncomfortable truth that has withstood the test of time, is how most people will stand by while they see a crime happening, unless it's illegal to stand by. We probably wouldn't have stories about "special heroes" or games about heroes if the "everyday common folk" were largely capable of being heroes. Heroes face dangers that most people are not willing to.
I'm having toooo much fun designing the new MP (Mental Psyche) system. I've only worked it out for enemies so far, but it's fun to stun them, then go after their MP and delete them instead to farm for better item drops.