=_= .... sigh, I really wish old people wouldn't get mad at me for not selling them beer when they dont have their ID ... like, yes methuselah, you totally look your age, but I want to keep my Job, you dig?!
I keep trying to figure out a certain formula for picking colors for pixel art... like less light means more saturation and vice versa, or with more light hues lean warmer... but studying color use in art from other games seems to suggest this is not necessarily the case. I hue shift, but the colors I pick always seem off somehow and I hate it! DX
With the inclusion of layers n MZ, aren't A5 category tiles a little superfluous? Since B-E tiles can work the same way as long as you have the passibility set up the right way. The only reason I can think of to use A5 tiles is if you needed more room for impassable/opaque tiles... just something I was thinking about.
hmm in exploring MZ with FOSSIL... I see I'll probably need to stick with MV for now as none of the menu altering plugins I use work on MZ lol. and I don't have the money to dump into what I would need in some cases to update plugins to their MZ versions. Everytime I think of converting, 5 or more reasons popup on why I shouldn't.
Hmm... Game has 91 views, 25 downloads, 5 reviews and netted me 7 additional followers. Meanwhile the image I posted just yesterday on Imgur to showcase it has 45,197 views. Interesting, I think I have a new advertising idea. Also Twitter? The post got 16 retweets, 20 likes, and 1,683 views.... And a whole 3 hits to my game, completely valueless. I am glad I did this game jam, this information is quite valuable.