Currently sketching out my intro scene There'll be a few more seconds added where the start village is revealed / maybe a little bit more convo, though i want to keep it as short as possible, so we'll see
Because it will be ages until i finish this animation, here's a WIP
It's supposed to be a fly-thingy for 1-2 persons. there's also lore why the machinery can fly and why it has the form of a whale / or other ocean creatures, too lol.
Animation is 31 frames long, and "hand-drawn" (digitally) + animated with Pencil2d
So, i started planning what I'd need to build plugin-wise to achieve what i want for my game. developing those isn't a problem and i want to create my own. but i'd like to brainstorm a little eg. about which "classes" to use / change / etc. to get the best results., since there are a few different ways to achieve what i want. I'm not 100% sure which place would be the best for that? JS / Plugin Support ?
My laptop got splashed with water (not by me) so now a whole weekend of progress is going to be lost, while it sits there and i'll have to hope everything is working again on monday. Currently only the T and z aren't working so at least there's hope. my Phone is a brick though, so see you monday i guess. This is not my day.
I don't know about you, but today the covid frustration is seriously getting to me. Haven't really seen many of my friends for two years, since i moved towns the year before this all started, and well, i miss them
so, here's a cute alpacaraptor sketch to heighten the mood:
Generally speaking, would there be interest in some form of tutorial regarding general project management? I see there are a lot of indie/self-taught devs around here, and looking back i feel like there was a lack of resources on how to properly manage a project that might take several years to finish
Added some cliffs / walls / roofs to the tilesheet and am currently working on roof objects to make them prettier and more variable. And of course, windows and doors that fit to the game's style.
I also adjusted the grass color but i have some issues with my display, so if it looks weird, please let me know
I was initially looking for some old archer design i made a few years ago, but couldn't find it...
but here's a sketch from some parade / festival I stumbled upon that i totally forgot
Not sure how i'll go about it, but i definitely want to incorporate some of it in my game
let me introduce you to my worlds source of "wool". A pretty simple-minded, easily scared and mostly blind, double-headed big wooly bird thingy Children may be able to ride on a trained one, but they don't support the weight of adults, so they aren't suitable for transportation. And herders use the shown tool to give them sound commands
This was supposed to become her neutral talking stance, but now i just feel like she looks a little puzzled
I'm also open for any name suggestions, as i seriously suck at those. In my notes everything is just THE CITY or THAT GUY and THIS PRIESTESS or whatever
what are your favourite tools for asset creation? For pixelart i just love Aseprite (hyped for upcoming 1.3), but otherwise I'm currently at krita, which basically feels like a merge of Gimp and myPaint (all three are free + open source)
My brain when designing quests:
There is piano, it needs help --> The organ (yes organ now) is missing a component! --> Where the heck am I supposed to put this missing piece!??! --> Add an entire new mini dungeon specifically created to house this new piece. --> Connect this brand new mini dungeon to an already designed dungeon with background information about the town it's found it.
Sheesh, Guys, don't think you can throw easy prices like $25/$50 on potions/ethers then have monsters pay you $75 for killing them (never understood that concept btw lol) and think it'll all work out!!! Just realized my prcies vs payout left my players unable to get decent stuff without some serious farming from the start, i'm about to call H&R Block to help my MC get his stimulus check just to buy new armor