The "docs" are honestly soo frustrating. Eg. positionType : "Returns the current position type of the message window." Yes, great. could you please also tell me if 0 was bottom or top, so i don't have to start a playtest to see, because i keep forgetting it all the time, and what are the docs even for, if not that? (it's top btw...)
I'm thinking about opening a "game in development" thread, though i'm not entirely sure yet. It's still really early in development, and most i have to show are assets or really chaotic map WIPs. There is a lot of story +the world itself though, and i struggle with converting all of my notes into readable text, and a thread might help...?
I'm currently doing a complete revamp of my assets. Haven't been that far into actually developing the game (still in planning phase mostly), so at least i don't lose too much work . Still a WIP, but i like where this is going:
Just a little sign of life from my part. Had some bad stuff happen in my family and had to take some time off
I did work a little on the overall character designs though and here's a little sketch for a potential title screen
Currently sketching out my intro scene There'll be a few more seconds added where the start village is revealed / maybe a little bit more convo, though i want to keep it as short as possible, so we'll see
Because it will be ages until i finish this animation, here's a WIP
It's supposed to be a fly-thingy for 1-2 persons. there's also lore why the machinery can fly and why it has the form of a whale / or other ocean creatures, too lol.
Animation is 31 frames long, and "hand-drawn" (digitally) + animated with Pencil2d
So, i started planning what I'd need to build plugin-wise to achieve what i want for my game. developing those isn't a problem and i want to create my own. but i'd like to brainstorm a little eg. about which "classes" to use / change / etc. to get the best results., since there are a few different ways to achieve what i want. I'm not 100% sure which place would be the best for that? JS / Plugin Support ?
In one of my game projects, I am working on an arena where you can fight combatants or bet on monsters, and, man, it is taking so long, lmao. I do not think that it helps that I am using an evented combat system with a lot of things that I have to edit.
Time to take a little break from the project to work on another for Skyrim. Shouldn't take too long, as it's just fulfilling an easy to do request(more than likely I'll get beaten to the punch but...) this also gives me an excuse to play Skyrim again LOL.